[Burichan]  [Futaba]  [Nice]  [Pony]  -  [WT]  [Home] [Manage]

[Return] [Entire Thread] [Last 50 posts] [First 100 posts]
Posting mode: Reply
     

Name
Email
Subject   (reply to 8587)
Message
File []
Password  (for post and file deletion)
  • Supported file types are: GIF, JPG, MP3, PNG, SWF
  • Maximum file size allowed is 10000 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Currently 3036 unique user posts. View catalog

File 132181217788.jpg - (148.69KB , 1198x1684 , dwarf.jpg )
8587 No. 8587 ID: b62b4e
A dwarf.

Trying out a new style. Speed paint, one layer in Corel. ~ 80 minutes.
Expand all images
>>
No. 8588 ID: b62b4e
File 132181390597.jpg - (104.01KB , 1053x2024 , asdfdd.jpg )
8588
Contrary to popular belief I am not dead. Just hiding here.

30 minutes.
>>
No. 8591 ID: 51361a
That's cool and all, but where's Curze? Also, why make a new thread? The old one was only at something around 500 posts.
>>
No. 8601 ID: 22fd24
File 132187362186.jpg - (103.62KB , 702x878 , curzefdfgdfg.jpg )
8601
>>8591

Too crowded.

Thats all I've got so far.
>>
No. 8606 ID: 51361a
>>8601

Alright. The lips look weird to me, though that might be because I always thought of it as something more of a gaping wound rather than actual lips. Think Christian Bale lips.
>>
No. 8607 ID: 22fd24
File 132190391030.png - (272.35KB , 432x413 , oh.png )
8607
>>8606

Usually features change with atmosphere and surrounding environment's impact. But I think I know what you mean.

I will see what I can do, whilst trying to keep that look of defiance and despise towards M'shen and the Imperium.
>>
No. 8608 ID: cfde40
>>8607

Looking good so far.
>>
No. 8623 ID: 9f895a
File 132195847517.jpg - (323.66KB , 1531x1294 , night haunter31.jpg )
8623
>>8608

Might as well post the whole thing to get a good feel about it.

This is not in any way the final version.

Theres shitloads to do..
>>
No. 8637 ID: 9f895a
File 132200178492.jpg - (232.01KB , 1000x1200 , Untitled-232221.jpg )
8637
" Where's me' mug? "

20 mins
>>
No. 8642 ID: 94be71
Dem dorfs. Also, I'd recommend making Curze's armour a little darker. It looks good so far, but I would use that blue for Thousand Sons, or Ultramarines even.
>>
No. 8644 ID: 9f895a
File 132201101571.jpg - (311.14KB , 1531x1294 , night haunter30.jpg )
8644
>>8642

I cheated with effects.
>>
No. 8669 ID: cb4f11
File 132206342808.jpg - (762.74KB , 3508x4961 , TFRE366_tmp.jpg )
8669
An Eldar.

Warp Spider?! I don't know yet.
>>
No. 8670 ID: 9299dc
>>8669

eldar phallushead aspect

founded by pheonix lord geiger
>>
No. 8671 ID: cb4f11
File 132206547202.jpg - (367.92KB , 3508x4961 , TFRB51B_tmp.jpg )
8671
>>8670

Its GIGER!

And a most Phallacious idea Comrade!
>>
No. 8673 ID: 9df3bc
>>8670
It's pronounced "gheeghurr", the German way, you scum.
>>
No. 8674 ID: cb4f11
>>8673

Its Spelt "GIGER" You fuckwad.
>>
No. 8739 ID: 56ea13
File 132225381421.jpg - (1.74MB , 3510x2550 , EP1_pb3_pb_5.jpg )
8739
I am still alive.

Just doing something called "Descriptive Geometry" at college. Wich is a COMPLETE AND UTTER FUCKLOAD OF GRR.
>>
No. 8740 ID: 63ffc3
>>8739

Holy fuck.
>>
No. 8741 ID: 8cf4e1
>>8739
wow. That looks cool. Is it part of the art course?
>>
No. 8742 ID: 56ea13
File 132225816561.png - (223.31KB , 987x926 , Idonotcare.png )
8742
>>8741

Its part of the "General Studies" section of the College, Its on a credit system and due to my Hypoxia, I couldn't choose sports over this.

Thought it was something about Architecture.

I WAS WRONG.
>>
No. 8761 ID: 1444d5
>>8739
Just remember, it could be worse. Physical objects in 3 dimensions are better than theoretical constructs in 4+ dimensions (fuck you Laplace, s-space transformation doesn't make this easier at all!).
>>
No. 8762 ID: b7988b
>>8742
>hypoxia
........
>googling it
>>
No. 8763 ID: b7988b
>>8762
>looked it up
>oh my
GE, this is going to be insanely rude, intensely morbid and more than a little out of character for me, so I will offer my apologies from the shores of Hell in advance.
With hypoxia, could you be literally fucked to death?
>>
No. 8765 ID: 192096
File 132231235542.png - (392.26KB , 1053x992 , miha.png )
8765
>>8763

Im still alive so no. hahah.

It's usually triggered by stuffy places, like a buss full of people, Small elevators, neverending flights of stairs... And very VERY high places. I live on the 6th floor of an apartment complex and doing fine, but I dare not go above the 9th floor. I guess its altitude related , I should be fine if the pressure stays the same.
>>
No. 8767 ID: 1444d5
>>8765
Have you considered getting a small gas cylinder (often called a 'pony bottle' by divers) filled with nitrox (air with an increased proportion of oxygen)? They're pretty teeny, and you can assemble it out of commercially available diving kit so it'll be a lot cheaper than a dedicated medical device. At only 1ATM output a teeny 1.5l bottle would last a good 3/4 hour of breathing gas taken neat. Your local diving club could probably help you finding the relevant bits and putting it all together & gassing it up.
>>
No. 8768 ID: 192096
File 132232585326.jpg - (177.48KB , 505x868 , Copilot.jpg )
8768
>>8767

I have, sadly I couldn't find any "portable" stuff.

Thank you for the diving club suggestion. I might check it out tommorow.
>>
No. 8771 ID: 8cf4e1
>>8761
you mean that you CAN represent these things?

oh wow. Where the fuck do I sign?
>>
No. 8772 ID: 1444d5
>>8771
>Where the fuck do I sign?
Before the numeral.
Punning aside, there's the concept of 'frequency space', where moving along an axis doesn't mean moving in time, but moving with increased frequency. This can make some math to do with signal manipulation easier (assuming you head does not explode), but has some nasty artefacts, such as a discrete events in the time domain becoming an infinite sequence in the frequency domain. Add to this phase, and that a signal may be continuously changing in frequency, and you're already up to 4 dimensions. And that's not even considering spatial dimensions.
It's the sort of idea that switches between 'elegant' and 'totally nonsensical' with blinding speed, and at generally inopportune moments.
>>
No. 8774 ID: 8cf4e1
File 132234313476.jpg - (36.64KB , 200x237 , lolcraft.jpg )
8774
>>8772
mfw
>>
No. 8775 ID: 192096
File 132234492159.jpg - (29.26KB , 853x480 , spy_head_explode.jpg )
8775
>>8761
>>8772
>>
No. 8776 ID: 09faef
>>8765
>Im still alive so no. hahah.
Hmm, alright then.
Curiosity sated for now.
>>
No. 8781 ID: 192096
File 132235644862.jpg - (717.85KB , 1309x1373 , eldar14.jpg )
8781
>>8669

Follow up.

http://www.youtube.com/watch?v=Pc0PxrHuYmM
>>
No. 8831 ID: 0fca51
File 132253060934.jpg - (414.79KB , 2336x2563 , PIC9F_tmp.jpg )
8831
Pose practice
>>
No. 8832 ID: 0fca51
File 132253083645.jpg - (235.46KB , 1995x1882 , PICC2_tmp.jpg )
8832
>>8831

And perspective, I guess.
>>
No. 8833 ID: 0fca51
File 132253088619.jpg - (110.45KB , 1037x1194 , PICA0_tmp.jpg )
8833
>>
No. 8834 ID: 2f02b8
Some of these are pretty cool.
>>
No. 8871 ID: 2c9e78
File 132261382640.jpg - (1.40MB , 3112x1373 , eldar18.jpg )
8871
>>8781

Decided to give this more attention. I still need to clean it up properly, and make sure everything is matching tho.

Have you guys heard of Christopher Hart? He's got a pretty nice guide "Drawing Cutting edge comics." there are some very awesome tips inside there I've used for

>>8833
>>8832
>>8831

If anyone's interested I can upload it.
>>
No. 8878 ID: f9504e
>>8871
Please, make it.
>>
No. 8880 ID: 082972
>>8878

Here's the comic guide.

http://www.mediafire.com/?fjuxayqfqp2x2ug
>>
No. 8964 ID: 77f106
File 132292060637.jpg - (173.31KB , 1285x2342 , PIC26_tmp.jpg )
8964
I don't even know anymore.
>>
No. 9112 ID: e19cf5
File 132324083843.jpg - (2.85MB , 3000x2330 , konrad2.jpg )
9112
SAI painter is wierd.
>>
No. 9115 ID: a54b46
Yeah, I never really got into it. It's okay, as far as painting tools go, and I know a lot of folks around here use it, but... ehh. I still prefer Photoshop CS5 by a long shot.
>>
No. 9116 ID: e19cf5
>>9115

There's little tidbits in Corel you can't mimic with photoshop. I find these two work well together.
>>
No. 9244 ID: 62e6b8
File 132383494884.jpg - (538.07KB , 3919x3000 , TFR880E_tmp.jpg )
9244
How do gif's work?

I'd like to take up to 50 images, and make them into a gif, like show progression of an artpiece for example...

Anyone knows what program to use for that kind of heavy load?
>>
No. 9246 ID: 30b781
Uh, if I did a process image, I used gimp. However, that is for like, 10 images. 50 would be a pain in the arse to compile.
>>
No. 9247 ID: ba3ef7
>>9244
Flash, or maybe even Photoshop using the weird animation features.
>>
No. 9259 ID: bc1d0a
>>9244
Use GIF making software, like Easy GIF Animator or GIF movie gear.
You'll have to pirate it though.

they compile it fast enough, but 50 images gonna result inna huge file
>>
No. 9260 ID: 5c0e64
photoparp works for simple junk like showing progress through work.
>>
No. 9286 ID: 5e7afa
File 132393951326.jpg - (2.01MB , 4000x3000 , Heinrich Jones.jpg )
9286
This is going to take me a while.

Thanks for the GIF suggestions.


And big thanks to the anon that suggested I should get a pony bottle from the diving supplies. You saved my life and my wallet.
>>
No. 9301 ID: 5e7afa
File 132396246390.jpg - (630.93KB , 902x1374 , torturer3.jpg )
9301
Shit SHIT SHIT! IM LATE.
>>
No. 9302 ID: 5e7afa
File 132396582857.jpg - (357.86KB , 902x1374 , torturer16.jpg )
9302
>>9301

Why must your character be so damn hawt.
>>
No. 9304 ID: 5e7afa
File 132397429951.jpg - (849.16KB , 978x1374 , torturer61.jpg )
9304
>>9302

Y U NO DETAIL.

3 hours left! GOD DAMN IT!
>>
No. 9306 ID: 1fd313
>>9304
Wow. Corel painter looks damn useful.

careful with the saliva, it looks like white strings. otherwise it's cool.
>>
No. 9309 ID: 5e7afa
File 132398036678.jpg - (850.80KB , 978x1374 , torturer62.jpg )
9309
>>9306

Gosh, Corel is amazing... And the things he sat down to teach me... Indeed, it is damn useful, but I must ask, what intrigues you the most?

And lo and behold, spittle.
>>
No. 9310 ID: 1fd313
>>9309
Those textures/shading techniques, mostly. It annoys me that he tends to only use the same ones, but they look really cool. Care telling me more?
>>
No. 9311 ID: 5e7afa
>>9310

Well, It's all done in one layer.

Corel does not have any external brushes, or stuff that you can find all around DA for photoshop. Textures are all done MANUALLY.

He likes to work in one layer, using oil brushes set to "Soft oil Pastel" ALWAYS blending.

Pencil 2b for sharp details such as scratches, shines and rusty details, medium opacity.

Gosh, it would be much easier to sit behind you and show you.


If there is anything else specific you are looking for ,I'll need more details so I can try and explain to the best of my ability.
>>
No. 9312 ID: 5e7afa
File 132398372514.jpg - (853.38KB , 978x1374 , torturer63.jpg )
9312
>>9309

Finished just in time with only 13 minutes to go. My brain/wrist hurts. I hope he will like it.
>>
No. 9313 ID: af2c3d
>>9312
A+ would approve again
>>
No. 9314 ID: 2708a6
>>9313
if he don't like it he's blind
>>
No. 9315 ID: 5e7afa
>>9313
>>9314

heey, thanks guys <3
>>
No. 9316 ID: 1fd313
>>9311
Oh, that's basically what he explained in a tutorial on his DA. Thanks, though.
>>
No. 9321 ID: 5e7afa
>>9316

Sorry for the late reply, yeah his tutorials help a lot, and his videos as well.
>>
No. 9345 ID: f20a73
File 132407771947.jpg - (1.46MB , 3112x1373 , eldar30.jpg )
9345
God damn stupid phobia.
>>
No. 9346 ID: f20a73
File 132407816492.jpg - (192.18KB , 1057x1607 , pose5.jpg )
9346
http://www.youtube.com/watch?v=Ro6t85UxT_Y

Dynamic pose! Not really.
>>
No. 9370 ID: 88322e
File 132416649476.jpg - (668.11KB , 1057x1607 , pose12.jpg )
9370
>>9346

Maaan, Eldar blades are a bitch to draw....
>>
No. 9371 ID: b24dd6
>>9370
don't draw the damn outlines unless you need it. A series of strokes of different shades can give a far more efficient, good-looking and easily achieved effect, than a full polygonal construction of each blade. Of course it has to be precise, but once you've got the right angle, it's done within seconds.
>>
No. 9372 ID: 88322e
>>9371

I was referring mostly to the rivets, and indentations, more or less to keep them accurately sized. But thanks for the tip, I'll try that on others!
>>
No. 9380 ID: 6c3a66
File 132420289451.jpg - (2.72MB , 5400x3623 , tort5.jpg )
9380
> A series of strokes of different shades can give a far more efficient, good-looking and easily achieved effect...

If this is what you meant by that whole thing , not restricted to blades, then thank you, this is an eye opener. Needs refining but its fucking amazing , to me at least.
>>
No. 9384 ID: b24dd6
>>9380
Well, it still has to be refined, but yes, it can be applied to anything.
>>
No. 9385 ID: 6c3a66
>>9384

Been meaning to ask , have you ever drawn any Mandrakes? other than the ones posted on your DA?
>>
No. 9386 ID: b24dd6
>>9385
Nope.
>>
No. 9387 ID: 6c3a66
>>9386

Would you be interested in drawing some more (That is to say if you have the time)? Or at least sharing a higher resolution version of those there?
>>
No. 9425 ID: 2cfd90
File 132432758869.jpg - (689.49KB , 1057x1607 , pose21.jpg )
9425
>>9370

Shine Damn it!
>>
No. 9516 ID: f6df45
File 132454041250.jpg - (889.37KB , 3508x4961 , TFRCBC_tmp.jpg )
9516
Anyone have any good suggestions on how to paint this particular scene properly? I'm asking specifically about the image reflection on the tank, I've never tried something like this...
>>
No. 9563 ID: dce735
File 132483053338.jpg - (722.80KB , 1057x1607 , pose32.jpg )
9563
There is no Christmas in Moscow. -_-
>>
No. 9574 ID: 802dc8
pretty neat, Emps. Two things: the hair is very (unnaturally) bright. Maybe you wanted it to be like that, so that is fine if so. Secondly, the blades look wrong, both of them. The front one seems too 'square on' to the point that I wouldn't know it was a blade if it weren't for the other one. The other looks a little strange as well. Too thick, I think.
>>
No. 9575 ID: dce735
File 132487930153.jpg - (242.49KB , 1001x1179 , Untitled.jpg )
9575
>>9574

About the hair, I haven't added in any environmental effects such as rain and proper shades, so it is going to look un-natural untill I start making it look wet and dirty.

And yeah, the Blades, well I've really got no clue how to represent those better than that, I fear if I make them any thinner, they might seem very frail.

So... what did you guys get for Christmas?
>>
No. 9576 ID: 802dc8
>>9575

I dunno, some stuff. Got some art books, confectionery, money, new tie, some music I already had. Usual stuff. Kind dude from around these parts bought me Space Marine, which is highly awesome of him. Bought myself a new choppa too, which was like a gift to myself.

Most importantly, I got to see the warm, toothless smile of a shaking 'homless man' who wanted money for 'accomodation,' as I gave him all the spare change in my wallet (4 AUD). I hope he finally got that fatal overdose.

I wasn't mugged, I hope it doesn't read like that.

How about you?
>>
No. 9580 ID: dce735
>>9576

Spending Christmas and New years in Moscow with some friends. Family is absent to me, I also got Space Marine gifted by Scriptarius himself, we should give it a go sometimes.

And I now have a 12 gauge shotgun. I am not a /k/ombat unit so I can't say what the hell it is. Haven't even unpacked it...

A choppa you say?! Niiiiice.
>>
No. 9581 ID: 57ca40
>>9580
>>we should give it a go
We should.
>>
No. 9586 ID: e3487f
>>9580

You got a fucking gun? No fair!
>>
No. 9587 ID: 4183c9
>>9586
No, he said he got a shotgun. Can't you read?

For fuck's sake.
>>
No. 9588 ID: e3487f
File 132494194979.jpg - (44.83KB , 569x412 , 1277519870369.jpg )
9588
>>9587
>>
No. 9590 ID: 00d200
File 132494843543.jpg - (2.62MB , 3767x3773 , refrenceeeee_.jpg )
9590
Alright, here's the clusterfuck bomb.

Any ideas on a colorscheme that would work for this guy , considering his chem tubes and all sorts of slaaneshy stuff, WITHOUT making him look like a christmas tree?
>>
No. 9593 ID: 6386ce
>>9590

Pink.
>>
No. 9594 ID: 00d200
>>9593

Oh wow, Overlord-kun~

I never would have thought.

Seriously though....
>>
No. 9595 ID: 6386ce
>>9594

Well, that was actually a joke, but okay. I really cannot think of a decent, Slaaneshi colour scheme that is both contemporaneous with the modern appearance of these types of Chaos Space Marines (which is to say not 1980's glam metal musicians in power armour, but rather this kind of cyberpunk, latex-clad, syringe-laden thing that it is these days), and pleasing to the eye. It seems like this purple/pink + black thing is 'nice enough,' but it's also a bit generic. Really, Slaanesh isn't my thing, so I am no good here, heh.
>>
No. 9596 ID: 6386ce
Also, that Daemonette on the pauldron looks super-content. It's amazing.
>>
No. 9597 ID: 50eda6
Try green. Not sickly vomit Nurgle green, but bright rave party/nuclear reactor/Ominous Green Stuff In Lab Tubes/chemical vat green.
>>
No. 9600 ID: 79ae26
Why not render the flat surfaces of the armour in grayscale, and then introduce colour to those areas on another layer, so it produces an iridescent effect similar to Goethite?
http://upload.wikimedia.org/wikipedia/commons/c/cf/Goethite-171990.jpg

I don't really know much about art techniques, but there has been depictions of Slaaneshi daemon-worlds having iridescent surroundings and such. It's not like shifting colours are solely used by Tzeentch's pawns.
>>
No. 9602 ID: 856120
>>9595
>>9596
>>9597
>>9600

Awesome.
>>
No. 9604 ID: 856120
File 132501446159.jpg - (622.86KB , 1008x1227 , daemonette.jpg )
9604
;3

Fabarm makes lightweight weapons... mhmmm


So Overlord, I heard you like mah Daemonette.
>>
No. 9605 ID: 856120
File 132502061173.jpg - (343.16KB , 2361x456 , heads.jpg )
9605
DA. This will vork.
>>
No. 9606 ID: a2f11d
>>9586
It's fucking Romania, man.
>>
No. 9607 ID: 856120
>>9606

NOPE, Thanks to Moscow buddies.

I'm concerned about taking this over customs. I don't suppose they will let me on a plane with it.
>>
No. 9608 ID: a2f11d
>>9607
What would you even do with it? Are there even Chechens in your country?
>>
No. 9609 ID: 856120
>>9608

Did you ever kill a gipsy )))? Chechens no, Bozgors yes.
>>
No. 9610 ID: a2f11d
>>9609
There are no Gypsies where I live. I have Portuguese neighbors who seem to be actively trying to attract gunfire, but it's in a proper residential area.

And what the hell is a Bozgor?
>>
No. 9612 ID: 856120
>>9610

It is legal to shoot gipsies around here if you catch them steal from private property. Bozgors are what we call Hungarians, they are all over Transylvania now...
>>
No. 9620 ID: 2b69b4
>>9612

Leave valuables out in the open. Hide in a nearby dumpster.
290 posts omitted. First 100 shown. [Return] [Entire Thread] [Last 50 posts] [First 100 posts]

Delete post []
Password  
Report post
Reason