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File 132738065456.jpg - (383.43KB , 1000x750 , BigShitGoesDownInSpace20XX.jpg )
381797 No. 381797 ID: 16a987 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
In the year 20XX of the small planet Kerth. Three pilots name Bill, Bob and Jebediah of the S.S.lolfail broke exit velocity... This is their story
143 posts and 37 images omitted. Click Reply to view.
>>
No. 388370 ID: 382193
File 132996091119.jpg - (144.63KB , 800x600 , Boom headshot.jpg )
388370
>>388345
>Jeb stumbles quickly to his feet and spins to upholster his weapon, the PunchGun sails gently in the air. The person rears back to throw another bomb!

[Jeb]-Never pull back to throw a bomb!

>Jebediah Grabs the gun mid flight The enemy hurls his weapon towards you Jeb pulls the trigger with catlike speed!

[Jeb]-Just push it away...

>The smoke clears and the body lies motionless on the ground... His visor is shattered, his skull is worked open by the bullet... Jeb leans against the wall...

[Jeb]-I'm getting dizzy Support...
>>
No. 388373 ID: 1854db
>>388370
You're getting low on blood. You need to stop the bleeding! Maybe tie something around your shoulder to slow the blood flow.

Man, maybe we can get you a bitchin' robot arm to replace that limb... Hey, can the delivery system send YOU?
>>
No. 388375 ID: ed57e8
tackle them down and disble them.
>>
No. 388388 ID: a2fa74
>>388370
Reload weapon.
Bandage and apply pressure to your arm.
Retrieve the rest of your arm.
Loot corpse.
>>
No. 388428 ID: 46c430
>>388388
This, except for, uh, stop the bleeding first.


File 131223285319.png - (281.01KB , 640x480 , d3-title.png )
335077 No. 335077 ID: 89de88 hide watch expand quickreply [Reply] [Last 50 posts]
[Thread #1: >>/questarch/181401 ]
[Thread #2: >>/questarch/226507 ]
[Discussion: >>/questdis/326221 ]
[Wiki: http://quest.lv/wiki/Defective ]
54 posts and 15 images omitted. Click Reply to view.
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No. 379088 ID: 5bcf3e
We don't expect you to become best friends with it, but we really need the intel. Ask it what it possibly did to get exiled by Seri, and also what the monitors, the 'inky things', have been doing around here. That one will help with the mission, and the first one may be invaluable to us in further missions.
>>
No. 379120 ID: b6edd6
It appears to have been exiled from the zone you are investigating.
Meaning that at some point it was in said zone.
And while it is likely somewhat delusional, it seems quite willing to divulge whatever it knows.
>>
No. 379833 ID: 1b0f2f
At all costs do not come in contact with it. Go ahead and answer its question though. This quivering lump of biohazard is quivering here inside monitor territory, talking and thinking about removing or otherwise destroying the monitors (inkies) yet not being annihilated by them on the spot. You don't want to fuck relations with a creature with power like that.
>>
No. 388423 ID: 82e5f4
File 132996958869.png - (247.15KB , 640x480 , d3-16.png )
388423
>get intel
>get intel
>get intel

Rito112a misses the silence she had when her previous advisory subsystem was reassigned. "My name is not important. Exiled?" She looks to Seto96n, who appears to be staring into space while the newbies linger uneasily in the other room.

The thing nods eagerly. "Hi, not important! Yes! Exiled forever and ever! Seriqueen said I should go if I don't like inkies. Inkies don't let me go. I've been here five times before! Six. Seven? Maybe five. Four! No, five. Really five. Do you know how to get out?"

Seto96n clears his throat. "I'll handle this, Rito. What's your name, little thing?"
"Cita! Who're you? Are you an inky?"
"No, I'm not an inky. Can you lead us to this 'seriqueen'?"
"Exiled foreverrrr!"
"Were you actually exiled? You said you just were told to leave, correct?"
"But- but exiled forever!"

Rito112a cannot hold back any longer. "Look. Fleshbeast. Best of luck to you. Seto. Mission. We've got a couple of rookies scared to enter the room because of this Prime-damned walking talking lump of virulent disease and we're not making the best time."
"Said lump might get us to the mission objective. Unusual monitor activity? Probably related to this fleshbeast being in this area. Maybe this 'seriqueen' is the source of the activity spike. It's worth investigating."

In addition to the choices of proceeding into the next corridor and moving into the "Presentation Room", it looks like Rito112a now also has a choice of following the directions given by a gibbering simpleton with delusions of grandeur.
>>
No. 388427 ID: ec0bf5
Look, Rito, our drone hasn't survived her crazy adventures so far by ignoring things that could potentially help us. Cita seems to know what's going on around here, more than anybody else, at least, and if she's being friendly and offering to help and being adorable, then we should at least try to use what we can. I understand your cold disdain for everything alive, but can you at least try to let diplomacy take its course? Tell the two drones outside that it's safe to come in, if Cita had meant any harm she would have attacked before everyone else was around her.


File 132993432946.jpg - (3.93MB , 3058x2532 , Scan0016.jpg )
388264 No. 388264 ID: e19cdf hide watch expand quickreply [Reply]
<img src="http://media.tumblr.com/tumblr_lzt3sg8kij1qhfpgu.png" /> Your name is Fudge, and your alarm clock is about to go off in six minutes. That is exactly enough time to do exactly NOTHING productive. Suggest a more proactive course of action?
43 posts and 17 images omitted. Click Reply to view.
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No. 388419 ID: e19cdf
File 132996876573.png - (351.60KB , 700x600 , rabbitcutscene4.png )
388419
[[CUTSCENE OVER - you can enter commands as normal now!]]
>>
No. 388420 ID: 1854db
>>388419
Okay! Let's go see what's goin' on.

Also, who's this spooky chick?
>>
No. 388424 ID: e0815a
Join them, this is your chance to show off all your best moves...in an unspecified event.
>>
No. 388425 ID: e19cdf
File 132996992358.png - (170.42KB , 700x600 , outback.png )
388425
>Okay! Let's go see what's goin' on.
>Also, who's this spooky chick?

You head outside through the door at the back of the Town Hall lobby with THIS SPOOKY CHICK, also known as MIRIAM, your best friend since preschool. Small towns tend to be tight-knit and cliquey, and not many people take too kindly to her. Lots of talk about "heebie jeebies," which is weird, because she's never made YOU feel creeped out!

Well, not SUPER creeped out.

There are a couple more people out here, talking quietly among themselves. It looks like they've been waiting for you to get here.
>>
No. 388426 ID: 1854db
>>388425
Say hello in your usual super upbeat way!


File 132909069027.png - (79.70KB , 640x480 , MJH1.png )
386078 No. 386078 ID: b70814 hide watch expand quickreply [Reply]
You are Major Havoc interplanetary star ship pilot, "Brake Out" champion, dream weaver. You have finally achieved your life long dream job and you have a few objectives for today's mission. Jump in the unspecified enemy base, march in like a drunken shit tornado, blow the whole thing to hell, and leave a hero! You have one bomb (old school circle with a wick), a battery powered Electro-Shield, and a oxygen tank.
15 posts and 6 images omitted. Click Reply to view.
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No. 388408 ID: ed57e8
"at least she only slept with living things, your mom fucked anything that was phallic shaped, explains why you turned out so ugly."
>>
No. 388412 ID: e0815a
File 132996699689.png - (82.37KB , 640x480 , MJH8.png )
388412
The biting comment has damaged your over-inflated ego slightly. You can't even stand the look of him at the moment and you're forced to turn your back.

>>386453
You decide that now is time to introduce to this trash can robot to someone. Two someones.

[b]"I would like you to meet my two buds; Monday and Friday. You better clear your schedule, rubbish bot, cuz you got a full week ahead of ya!"

You let out a mighty yell and begin charging at the machine in a blistering belligerent rage!
>>
No. 388415 ID: e0815a
File 132996782181.png - (68.00KB , 640x480 , MJH9.png )
388415
And then... this shit happens.

Intense, pulsating energy asterisks, flying out of the circular holes along the wall. Your Jaguar-like reflexes keep the asterisk from taking your head.

It would scare the Bejesus out of you, if you had such bejesus to be expelled. Instead, you just grow more volatile.

>>388408
"At least she only slept with living things, your mom fucked anything that was phallic shaped, explains why you turned out so ugly!" you spit back.

The robot seems unphased. Perhaps, even smug. The bastard's got death asterisks and all you you could do is lob organic insults at a decisively synthetic machine.

This next move better be a good'n, bub.
>>
No. 388417 ID: ed57e8
crawl along the ground.
>>
No. 388421 ID: 1854db
>>388415
Throw an explosive?


File 132858128357.png - (466.57KB , 2028x1234 , 01.png )
384920 No. 384920 ID: d6af4f hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
"Another damn ambush."
>"Yeah, and you just impaled the last one."
"Just impaled the last one, of the third ambush, this week."
>"Ya think it's a coincidence?"
"Five ambushes by other clans in two weeks, after nearly 2 years with nothin' more than scuffles an' noogies? You tell me."
>"Yeah. We lost another three gnolls."
"What're we down to? 50? 60?"
>"40 somethin'. Hard to tell, since we got another dozen on hunting and scouting missions."

Shit.
642 posts and 124 images omitted. Click Reply to view.
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No. 388289 ID: 1854db
Lamias going ahead of us in the tunnels is as good as a guide. So follow them at some distance.
>>
No. 388292 ID: 369d34
Easy, Clamp. Your gnoll blight is rattlin' its chains by now. So take a calming breath, get your head together, and walk up to the lamias.

Ask the them if they're going to join up or get out of the way. Tell 'em that as long as they follow you, they'll be protected by you and your clan. That's a promise, backed by the Goddess Pi. And if they don't, that's no problem. Your clan won't hurt them as long as they don't hurt us.

>>388229
Seeing if your healing power works even a little on physical fatigue would be worth checking; Try it on Blue. Probably won't effect the mental fatigue from lack of sleep though, but if it heals worn out legs, that's good enough.

>>388221
Grasswind could be a problem if she starts sowing dissent in the ranks; She's thick-headed and stubborn enough to try it, and there may be one or two gnolls that're tired enough to listen. One fist to the face and a dressing down isn't enough to stop a grudge she's been nursing for eight years. If she can't figure out why you punched her, you're going to have to carefully explain your reasons.
>>
No. 388362 ID: e75a2f
Heal grasswind before you continue. Destroying bonds is against your new patron's ideals, and it would be a good idea to make amends quickly if you want to keep your patron's favor.
>>
No. 388365 ID: 1854db
Yeah we should heal her. The pain of the punch was what we were getting at, not the wound.
>>
No. 388416 ID: 369d34
Grasswind's actions were out of line, but it's not unexpected, given the situation. It's been a fortnight of death and misery. The clan's lost more in two weeks than the last two years. Hardly anyone's gotten even half-decent rest for two days. They're all physically and mentally exhausted; Tempers are frayed, and bad ideas end up looking like good ones until it's too late. So take all that into consideration, and remember that you're feeling the fatigue too.


File 132911364302.png - (85.94KB , 550x550 , 601.png )
386179 No. 386179 ID: 97486c hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
You enter the Land of Abel, passing a small magical field as you make your way in.
Past the gate a woman greets you.

>"Welcome to the Land of Abel, the most successful and well protected land on the planet. It seems you're new to the land, would you like a tour?"

She speaks like someone who either really loves their job or will die if they fail at it.
480 posts and 60 images omitted. Click Reply to view.
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No. 388389 ID: a2fa74
>>388387
Razgriz is a fitting name, but I think Raz would work better since that's also short for Rasputin - another person who was incredibly hard to kill.
>>
No. 388390 ID: 431fa8
>>388377
Yeah, we wanted to finish that aborted conversation with Nix, which utterly failed to accomplish our objectives. See >>388184. Nix is visibly unhappy or nervous or something, and we need to find out why and either deal with whatever worries her or just comfort her. Leaving things as in >>387991 was failure as both a leader and a friend.
>>
No. 388391 ID: ed57e8
>>388390
oh yeah, totes need to finish that.
>>
No. 388407 ID: e3f578
Raz
Because Psychonaughts
>>
No. 388414 ID: 146bca
>>388390

Thisthisthisthisthis.


File 130428781532.gif - (3.55KB , 701x683 , 310.gif )
300694 No. 300694 ID: 543aa6 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
Santiago has run off, taking the lantern with him, leaving Nan in the darkness of the third floor hall, just outside the Sunset Room.

The heavy, ragged breathing and shuffling footsteps have gone quiet. All that remains is silence, and the placeless echo of Nan's vision of the TERRA COTTA COURTYARD.
988 posts and 109 images omitted. Click Reply to view.
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No. 388396 ID: fed066
Boo! Boo! That was the worst chapter yet!
>>
No. 388397 ID: a4f716
First end of Part ever for me. I LOVE IT> :UUUU
>>
No. 388398 ID: 39c1fb
Well at least we know the cosmic horror isn't targeting us because we're here, it's got a personal vendetta. Yay?
>>
No. 388405 ID: d531ee
IT'S JAY
>>
No. 388413 ID: ba71ee
Loved every bit of this. Keep up the great work.


No. 360354 ID: d97a61 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
  So, took a little trip up north, figuring I needed a vacation. On getting back home, I feel like I need a vacation from my vacation. I lost and regrew limbs, I was nearly killed enough times I'm not longer sure how many times I brushed by death's doors, I forged a Contract with a Winter God that won't even give me it's name that compels me to kill any Einherjar I meet and identify before parting ways lest I die myself, and have to provide a week of service once per season. I rekindled my connections to the minor Summer god Whaitiri, and fed her a rather interesting feast by proxy. I met my first dragons face to face, and managed to survive getting firsthand experience of how 'prickly' they can be. I met the Valkonens, a decayed, ancient and once-great family of Winter practitioners that is not only quite moneyed, but through quite a bit of extenuating circumstances let me act as Warden of their youngest for a year, to help broaden her horizons. I rescued two Finnish children from capture by a mad, blood magic using Encantado, and got them set up so I can check in on them at the Valkonen estate with Skype or the like. I brokered more deals with the goblin Sometimes Merchant during the trip than all of my prior time in Istanbul. I helped a man that once was hired to kill me decide to restore focus to his life and reach for his potential. I split my soul and now am brother to my own shadow. I claimed the spirit of a Kamaitachi long dead in the Valkonen graveyard and enticed it with offers of restored life and brotherhood alike-and just recently finished delivering on both. Now I return home with eighteen men that tried to kill me at the orders of a pedophiliac black-ops commander in Russia who now must either follow me or be killed by their crazed one-time leader.

Like I said, I need a vacation from my vacation.

The trip in was, surprisingly, quite easy and uneventful. Einrik was able to completely cir
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No. 388166 ID: 6616f3
Morning practice with Gianni. On type, consider our long-term goal. What style do we need to fleshcraft someone a new form? Potentially all four, or would muscle help the most? While there, maybe bring up we may be able to get him a fresh Doonongaes poison sac in return for cleansing the flesh of the beast of poison, and - one day - teaching us how to re-create it ourselves? Doony poison would be amazing with his new and improved golems.

>Pop-up book
Walk around the house muttering, 'Thunder farts... brilliant! Now how...' and have whiteboard with bulletpoints like 'worship thunder goddess (subheading: build altar: jade?)', 'whistling + chakra = ? (subheading: check 7777 Uses of Chakra, 7 Gates, Peruvian Whistling Vessel)'

Okay, so what was Owner trying to tell us? Doony's lair, Zosimus stronghold, a job of his own? We need to find out, today. Do we (by which I mean Einrik) still have the Valkonen jet?

For further setup on the Doony fight, we have the heartbeat fakes, right? We also need something like ATVs to allow the russians to retreat quickly from their encampments if the Doony turns towards them. Also, it would be nice to punch some holes in the walls of the office and warehouse buildings. Put latches on them so they open like a pirate ship's broadsides, and at the right height for our M134s. Add a running stripe at eye level, like for a medieval murderhole, but with wider field of vision.

Will the Amazon cache (minus nectar) be enough for some more Doony antivenin from SM? Who does SM know that would pay for Doony's death within 36 hours? Paying him a 20-40% finders' fee, I bet he'd be motivated to turn up some people.
>>
No. 388171 ID: 431fa8
>Satai orders
-Arrange meeting with Old Ironhead for Armas when requested.
-As it is now apparent that Armas wants to move the entire company+lots of heavy hardware on short notice whenever he pleases, acquire three more largely nondescript vans. Estimate cost at $24,000.
-When Igor's quality backing plates are completed, break into our C4 stash and spend some time turning them into actual, usable shaped charges.
-Ask Hillevi if she does any kind of long-range combat or would like to practice it, and if so, mention that she can feel free to come to sniping practice whenever if she wants; it's every day. Blasting things at long range with magic can't be that different from blasting them with a rifle, although Satai would issue her a rifle if she wanted one. Or goggles with magnification, if they'd help. Actually if she wants pretty much anything as far as military supplies go she can ask him for it.
-Double-check outfitting before the Doonongaes mission; make sure that everyone has the equipment they'll need and nothing is likely to malfunction. Persuade/dragoon a couple other people into helping with this (Titus, Dmitrii, Iosef, Vlad, and Zhenya are likely prospects due to personality and/or past relations).


>>387816
>What's my plan for the day?
Do the following, in order or as simultaneously as is feasible:

0. Hold our soul guise all day.
>1. Eat a large breakfast
2. Call Gianni, tell him 6 AM it is
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No. 388231 ID: f70e5e
we need to try and contact the Mongolian wizard before we kill doony. we might be able to swing at leas a minor favor for killing one of his foes, and even a minor favor from a wizard is nothing to scoff at.

also an idea for an alternate use of the speakers. doony probably has a much broader hearing range than we do, what if we rigged a few speakers to put out a huge amount of noise in frequencies we can't hear? if its too late to buy a few more speakers we could use this as a back up plan if doony manages to identify and ignore the false sounds of heart beats.
>>
No. 388356 ID: 6616f3
I'd also like to take this time to nominate something to actually learn charms from the goblins: battery charms. Specifically, charms that can hold a charge of our energy to be taken out later.

Then we branch out from there; charms able to hold, move and redirect energy seem like a fascinatingly useful field.
>>
No. 388402 ID: 7c31d2
We need hats. For our guns.
Order amen to make hats for our guns, make sure to tell him to hang them at a jaunty angle.


File 132962693127.png - (46.69KB , 865x850 , hurr im a durrgon.png )
387602 No. 387602 ID: 9c7c3b hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
I am a mighty dragon.

I need a mighty name fit for such a mighty dragon.
117 posts and 25 images omitted. Click Reply to view.
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No. 388304 ID: 1854db
>>388300
Tell him you can't tell him why. If he won't help you, you'll just go do it yourself.
>>
No. 388305 ID: e3f578
>>388300
"Something horrible happened to Gretonis that has shattered her pride and character, as well as crushing her spirit, its her private matter I'm not allowed to share. She's hungry but her willpower's been drained. If I find something good, maybe she can get it back."
>>
No. 388318 ID: 13d5ea
>>388305

Ah yes, this sounds good
And if he still won't help, then I guess you'll just have to do it yourself
>>
No. 388351 ID: 40cb26
>>388305
We shouldn't say so much about her condition, even if we don't say why. That isn't fair to her.

"She asked for my help because she needed it and I was there to ask. Beyond that I am obliged not to say. If that is not enough for you then I will go without your assistance."
>>
No. 388380 ID: ed57e8
>>388351
yes


File 132555115551.gif - (22.62KB , 700x700 , 03-001.gif )
377043 No. 377043 ID: 09a2fd hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
Discussion thread: http://tgchan.org/kusaba/questdis/res/356325.html

After being escorted to the nearby police station, Rina is directed to the chief's office. She enters after knocking and sees the chief sitting at his desk, looking over papers and taking a sip of whatever beverage he had in his cup. He sees Rina and gets off of his chair, exchanging a friendly smile as he approaches her. They shake hands.

"Welcome, Ms. Foxhart. Please take a seat. Make yourself comfortable."

Rina sits down in a nearby chair and begins her conversation with the chief, explaining all the details she can remember from the incident in the forest. She talks about her dead friends, the unnatural winds, and the people she seems to be affecting. She also discusses the strange transitions she has been experiencing and the hospital incident. The chief appears to be listening, but also looks deep in thought, trying to digest all the abnormalities Rina is pumping out.

"We understand some strange things have been going on. We are still well underway of a meticulous investigation of the forest, and will be continuing our investigation for a while. The house that paramedics found you in is completely demolished. They were lucky to have found you and your friend alive under all that debris. We also found a body of a raccoon. I assume he's the one you were talking about? The one who started to attack you?" Rina nods, hoping he could understand despite the unrelenting weirdness of the entire situation.

He continues. "And I assume that's one of the places which was attacked by the wind you described. Nothing like that was forecasted it seems. Very strange indeed. Couldn't have been a bomb. I understand you are under a lot of stress. I myself am trying to fully take in all this information without losing my head. In t
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No. 388064 ID: 1854db
>>387939
The locker room is the most likely place to find a first aid kit, I'm thinking.
>>
No. 388168 ID: 1b0f2f
>>387939

Don't lose hope Rina. Nothing is permanent after all. You can still do this.
>>
No. 388288 ID: 09a2fd
File 132994399130.gif - (20.32KB , 700x700 , 03-062.gif )
388288
> Ask the cop where the armory is. If it's on this floor, raid it.

> The locker room is the most likely place to find a first aid kit, I'm thinking.

"Rasha, could you go with my brother and ask the officer where the armory is? I'll stay with Glade and check some rooms out," Rina says. Rasha raises an eyebrow, obviously reluctant to do so, but he eventually submits and nods his head. He pats Leon's back saying, "Hey, bud, let's go." Leon looks worriedly back at Rina as he walks away with Rasha.

Rina and Glade go into the locker room. It's trashed. There are three rows of lockers, most of which look caved in. A body lies beneath a large pile of large crumbled stone and broken wood, a large blood pool formed under it.
>>
No. 388290 ID: 1854db
>>388288
Bleck. Let's not disturb the body. See if any lockers are openable, or if there's a first aid kit attached to a wall.
>>
No. 388291 ID: 1b0f2f
>>388288

You guys do have a weapon right? Right???


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286008 No. 286008 ID: 3fdb7f hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
The way up was long and dark.

Isabel crawls through the small opening, knowing that the monster is dead, knowing that the exit will be here somewhere and knowing that there's nothing to be scared of anymore.
Yet, standing in the dim flickering light, she can't stop trembling and wincing at every noise.

It has been a long time since she was able to sleep or eat something. But the exhaustion and the hunger aren't the worst part of Isabel's situation.

The worst part about all this is that she's alone now.
640 posts and 186 images omitted. Click Reply to view.
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No. 388024 ID: bf9d18
Open the door Partially so we can see whats going on in there. if it turns too risky hit her with the wrench, in worst case scenario stab her with the screwdriver. Watch out for her nasty tricks... shes a sneaky one alright.
>>
No. 388244 ID: d3e5dd
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388244
For a moment, Isabel is tempted to try repairing Herbert immediately, but ultimately decides to deal with Nicola first.

She grabs the wrench and the screwdriver and activates the electrical door and slips into the next room as soon as she's sure, that her arrival hasn't been noticed.
>>
No. 388245 ID: ed57e8
get a cleaning product and a syringe, fill syringe with product, inject it into her.
>>
No. 388248 ID: a2fa74
>>388244
Too slow! She used the antidote and destroyed the rest!
If you had a knife I'd say cut her achilles tendon, but since you don't just skewer her in the kidneys with your screwdriver.
>>
No. 388287 ID: 1854db
How about we inject her with something nasty? Wait. She's probably got that planned for US. She opened the supply cabinet... and there are syringes... she might have one full of bleach or something, waiting for us to come in there and attack her.

How about we see if we can scrounge up a little of the antidote into a syringe? Failing that, check the supply cabinet a little closer.


File 132792872966.png - (28.07KB , 800x600 , r001-0010-001.png )
383357 No. 383357 ID: 37a94c hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
"Mmmnph! Mrrrrmnph!!"

Shit. Deep shit.
I'm really looking forwards to my afterlife right now.

"Rrrrrhhmnph!"

... this really ain't going to help me in my afterlife.
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No. 388247 ID: 939692
File 132992502109.png - (18.75KB , 800x600 , r001-0010-060.png )
388247
>sketch
... you want an insane man to sketch out something that he only knows by smell?

I see whats going on -- you're losing focus again. Let me reiterate. He wants to use it for bread, so it must be something nontrivial and edible. That's a demon-infested dungeon, not the Elemental Plane of Pantry. I admit he seems unwilling or unable to describe whatever he wants.

And you forget we're on a time limit here. Even if he mellowed out, he's liable to cause trouble, if not just walk into the dungeon on his own. There's two questions to be answered here;
What the heck are we doing with him now?
Are we taking him tomorrow?
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No. 388249 ID: 96e0ea
>>388247
OK, why don't you explain to the guy how quests work. He can then hire you to get the item he wants. That's one problem down.
The other problem, he wants you to find something he can only describe through smell. That's going to be difficult. Why don't you ask him to make something that smells similar to the thing he wants found. Then, at least, you have a reference point.
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No. 388259 ID: 211bdc
>>388247

Alright, alright. Let's have a quick vote-thing so you can focus on the matter at hand.

>What to do with him now.

First of all, continue reasoning with him the way you've done already... that seemed to do the trick, somewhat. Tell him if he tries to take the main entrance, the guards there will stop and imprison him ("Isn't that right, Niece? They closed the dungeon, cuz' it was too dangerous."), and that you're the only one who can get by the guards now, so if he wants to do this, he'll have to listen to you.

Option 1: Tell him you need to rest and resupply, but that you can take and guide him early tomorrow morning, if he still wants to go then. Ask Niece for permission. Try to impress on her that just keeping him locked in and penned in isn't going to fix his issue. If this keeps up, he might go truly mad, and the only solution you can see is finding and giving him the thing he wants.

Hopefully this will calm him down for the night, at least. If it doesn't:

Option 2: Once his guard is sufficiently down and if he keeps insisting on going to the dungeon, say you've got a map of where you can enter the dungeon without having to face guards. Reach into your pocket for some paper, and once he leans in to look at it, you can grab his knife-arm, pin and put him in a hold. Then ask Niece to look in your bag for the rope. You can then tie him up. It's not gonna please him, and it'll probably make him even more crazy mad, but at least he'll be securely bound, then.

I favor option 1, going over to option 2 if he can't be reasoned into waiting 'till the morning. If anyone wants to add options or modify 'em, feel free. I j
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No. 388261 ID: ed57e8
>>388259
uhhh, wow, that's pretty good.
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No. 388280 ID: 00451b
I would suggest that you just try to convince him that you can get whatever he wants for him if he just has a little patience.

Way easier then trying to protect him while messing around in the death-dungeon.


File 132923454831.png - (332.93KB , 512x512 , fhan_title.png )
386660 No. 386660 ID: c3ec0a hide watch expand quickreply [Reply]
14 posts and 7 images omitted. Click Reply to view.
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No. 388241 ID: 2f7168
hmhm high entrance is go
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No. 388251 ID: c3ec0a
File 132992696251.png - (602.69KB , 750x625 , dragonland2.png )
388251
>>388241

We land at the high entrance facing the observatory. A purple figure watches me as I lower myself from Sarixu's back.

The purple figure has oval appearance and he speaks nervously a foreign language.

I telepathically grasp its meaning. "This! This cannot happen! Who are these people with dragons!"

Sarixu shapeshifts into human form and answers the figure: "Gatekeeper, we wish to use the portal in this fortress. I am Sarixu, this is Fhan, my companion."

"No foreigners have been welcome here in a long while. You are in trouble if you try to enter."

Should we try to bribe him or attack?
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No. 388262 ID: 5c8475
>>388251

seduce him.
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No. 388277 ID: c3ec0a
File 132993791726.png - (454.80KB , 1000x1000 , seduction.png )
388277
>>388262

We seduce the gatekeeper which has two lines as a nose. Maybe our non-human features attracted him because it's working. He's taking us inside the castle for a short portal tour. "guests" he mutters along with sentences of submission.
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No. 388279 ID: c3ec0a
File 132993976142.png - (389.91KB , 1000x1000 , gnomid.png )
388279
The fortress is dark inside. We walk through countless corridors that seem to be mined into rock. Sarixu explains that this is a place where a small host of Gnomids lodges.

After a while we meet with a steel platemail wearing Gnomid that points at us in the torch light.

"Who are these outsiders? How did they get in?"

"Guests to see the portal, yes they are. Guests they are." The Gnomid in robe explains.

"Guests?" The warrior inquires. How should we act?


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356862 No. 356862 ID: a8ae97 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
328 posts and 64 images omitted. Click Reply to view.
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No. 388155 ID: d84d24
File 132986627896.jpg - (122.38KB , 1000x600 , machineroom02.jpg )
388155
Well there's another room through the crack with the same thing in it but with more rocks on the floor. The windmills did look broken when I drove up. Cranking this thing by hand looks like it will be a serious bitch. I'll make the goblins do it or something.
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No. 388179 ID: 1854db
>>388155
How about we go back and switch the green levers, then check the other green door in here.
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No. 388181 ID: ed57e8
>>388179
the crack makes that moot. if these pumps do pump out this floor they would be a good idea to use. can then maybe check out a floor down.
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No. 388199 ID: 1854db
>>388181
Does it? The door doesn't open directly into the other room. Besides, there's rocks blocking the exit. There's a space beyond the closed green door that we can't see. I'd like to reveal it.
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No. 388234 ID: 5ed8eb
>>388155

Put the goblins on the task and take a patrol on foot.


File 132445747185.png - (13.55KB , 603x376 , jqintro.png )
373951 No. 373951 ID: cfe790 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
"So, you think you can get this job done and be a part of Don Silvers crew- huh? What... what are you telling me? Do you want to join an upstanding government such as mine? Or... do you want to sit in this comfortable chair that i'm sitting in? And oh is this a very comfy chair- is that what you want? You want to put your sickly tan ass in my chair?"

"N-no sir... i just wanna be something, sir. No disrespect if i came off wrong, I'm from the streets and all sir... Please give me a chance."

"Hmph, fine- go with Hammer and Brick down to get dressed up... no one employed by the great Don Silver is going around in rags."

"th-Thank you sir! You won't regret this!"

"I better not, boy, or your arse is gonna get something worse then fired."
272 posts and 70 images omitted. Click Reply to view.
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No. 388087 ID: 3c585f
>>388085
go northwest towards the smell of brownie factory. if we're lucky the king of the sewer people will wreck doc for us.
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No. 388090 ID: ed57e8
since girls are the ones who start the kissing game with sewer people you don't have to worry about THEM raping you.
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No. 388103 ID: 5c8475
you might want to stay the fuck away from sewer people territory. you know, because one of them tried to murder you recently. go northeast, where the chances of running into her are the lowest.
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No. 388125 ID: f74559
I would head towards the smell of the fruit
Didn't you say that the females of your species smell like fruit?
If you head that way you're at least going towards your own people, and I'm not certain how favorable the sewer people would be feeling towards you right now since one tried to kill you earlier
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No. 388154 ID: 496788
Goddamn, that was dark.

Fruity smells.


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