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File 127433055785.png - (31.42KB , 600x400 , Let me explain.png )
15880 No. 15880 ID: 3441fa Stickied hide watch expand quickreply [Reply] [Last 50 posts]
http://tgchan.org/wiki/Advice_for_Running_a_Quest

Because some people seem to need it.

Anyone is welcome to post more info on here. It only has a bit of advice concerning engaging the suggester right now. I know there is a lot more that can be said.
473 posts and 35 images omitted. Click Reply to view.
>>
No. 70595 ID: 462d89
Thanks, everybody! Not to stem the flow of discussion, or anything; if anybody still has things to say, please feel free to say them.
>>
No. 70614 ID: c3663c
I've actually been thinking about what to say to explain how I personally work, but it turns out that all I know I do is slide my pen around on my tablet and hope as hard as I can.
>>
No. 70619 ID: 34f12d
>>70614

Fuckin' miracles.
>>
No. 70641 ID: ceffd5
>>70614
>Draw and pray
Heeyyy, I can do that! :)

Hmmmmm, you wouldn't happen to ever do any of those livestream things, would you? I know of some artists that do, on occasion.
>>
No. 70683 ID: c3663c
>>70641
Sometimes, but often not announced, nor do I typically do so for quest updates


File 136398459063.jpg - (246.22KB , 804x1004 , Spiral_angel_statue_by_henning.jpg )
69289 No. 69289 ID: 5f3e30 hide watch expand quickreply [Reply] [Last 50 posts]
Active thread here:
https://boards.4chan.org/tg/res/23823206

Ok, here's the plan, any assistance that you guys can offer in building an exp would be very much appreciated. I'm thinking that there will be a stealth tree, combat tree, and magic tree, and miscellaneous tree.
As a magical construct, there will be some abilities in each tree that blur the lines of powers such as a spell that makes use of shadows to increase stealth. That would still fall under stealth tree.

Aside from those main trees, we need form and power boosters.

We can increase the strength, speed, durability, and magic capacity of our Gargoyle body.

Who's up for some brainstorming?

As a note, exp will be taken literally as the experience and power of our enemy's souls. So certain powers can relate to other supernatural forces of the night, and need only be unlocked by taking their soul and having the appropriate points.
133 posts and 11 images omitted. Click Reply to view.
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No. 70474 ID: 6e4c19
File 136811123118.jpg - (574.62KB , 1440x818 , Sepia_Hearthson.jpg )
70474
Town Map
>>
No. 70559 ID: 6e4c19
New Thread:
https://boards.4chan.org/tg/res/24795667
>>
No. 70763 ID: 6e4c19
Thread tonight is cancelled.

Rescheduled to Thursday 19:00 pacific or 22:00 server time... (I think)
>>
No. 70766 ID: 404c92
>>70763
damn...
>>
No. 70825 ID: 6e4c19
https://boards.4chan.org/tg/res/25003197

New thread, sorry for the lack-thereof for a bit.


File 134069191609.png - (515.60KB , 1600x1200 , Eighty-Eight Quests Per Hour.png )
56436 No. 56436 ID: 067a04 hide watch expand quickreply [Reply] [Last 50 posts]
I have come to draw quest characters and sleep.

AND I'M ALL OUT OF QUEST CHARACTERS.

Previously, on FANART THREADS: >>480 >>1118 >>314015 >>316577 >>319035 >>328203 >>336257 >>341621 >>46018
831 posts and 327 images omitted. Click Reply to view.
>>
No. 70753 ID: 6b0e57
File 136896415227.jpg - (64.76KB , 978x727 , yelihuman.jpg )
70753
hmm, not really sure this count as fanart, but...
>>
No. 70792 ID: b3dd38
>>70521
Say, Salf, how tall is Ring, anyway? I need to know for... reasons.
>>
No. 70802 ID: a7c864
>>70751
Hey, Pudding. Your pictures look awesome as thumbnails or not entirely enlarged versions. All those lines kind of blur into each other and form what often seems like a very detailed picture. The effect is akin to all those pictures that only look good when looked at from a couple of metres away. (http://upload.wikimedia.org/wikipedia/commons/a/a8/Van_Gogh_Self-Portrait_with_Straw_Hat_1887-Metropolitan.jp
g for example. It's very ugly when looked at closely but beautiful when looked at from afar

Have you thought about zooming in when working with you picture and then zooming out again before uploading? If what would usually be your entire picture was only a part the size of a thumbnail (or maybe twice as big as a thumbnail) in your picture it would be better by an order of magnitude in my estimation. It would of course be far more work for a single picture but you are making so many anyway that combining several into one should be doable, I think.
>>
No. 70812 ID: 11a38f
>>70752

leggings and sweaters and striped underpants?? unf!
>>
No. 70824 ID: 0eef61
File 136936089175.png - (106.85KB , 663x582 , otp.png )
70824
mai OTP 5ever


File 130265340241.png - (381.53KB , 700x625 , wanderer above the mist.png )
35133 No. 35133 ID: ecf7ae hide watch expand quickreply [Reply] [Last 50 posts]
It seemed prudent I should create a thread more relevant to my current quest, Before the Storm, as my old thread was at times a bit confusing and quite unfocused. Lacking much to connect it with my current endeavors aside from the gradual progression of my artistic attempts.

My old discussion thread for my first quest First Hand, and can still be found:
>>317399

So, if anyone should feel the need to discuss, criticize or question the characters, setting and such outside of character's earshot, this would be the place I imagine.
68 posts and 30 images omitted. Click Reply to view.
>>
No. 69883 ID: ca0ad7
File 136566132199.png - (335.15KB , 848x591 , Ratta en Ratta.png )
69883
I really love drawing environments (even if it takes me more design time than it should) so I would have almost surely added plenty of environmental factors into the park duel.


As for how you did? Well, you avoided any major injuries (excepting a lengthy flesh wound) no broken bones and we didn't lose any significant characters.

However, because it ended up dragging out to the point that Wyrdeyes pulled out a desperation transformation the city is now a hotbed of raised tensions and heightened security measures. Illicit and even merely shady business are closing doors on new ventures, forget about trying to ask any black market contacts the time of day.

Let's also not forget that a significant member of our party is a 'renown criminal.'

In short, we will be glad of our few injuries next chapter, but as of right now, this put a LOT of cards into the dragon's claws.
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No. 69966 ID: ca0ad7
File 136597235345.png - (165.97KB , 930x630 , Calamatus Peepwreak.png )
69966
So, apparently I've lost my stylus and thus the chance of me getting out an update this weekend diminishes by the hour until I can find it again.

Till then, have this thing... drew it for a friend during a game he was running. Some sort of alien; dog/cat/bird thing which I therafter dubbed 'The Calamitous Peepwreak.'
>>
No. 69967 ID: 9ddf68
>>69966

how big is it compared to a person
>>
No. 69978 ID: 85ef6e
>>69967
Ranging between the sizes of a wolf or an alligator apparently.
>>
No. 70823 ID: 28bd43
File 136935484209.png - (205.08KB , 930x630 , drgn.png )
70823
To note; my absence has been due to helping to cope with an illness in the family (an unexpected stroke), my participation in a friend's short film, and a small host of other unspoken worries.

Finally back home for a a bit so I'll try and get some work into the update, it's probably going to be a chapter closer, so it's likely to end up a pretty decent size.


File 135983551115.png - (3.02KB , 160x160 , tgchan.png )
66907 No. 66907 ID: a6cb8d hide watch expand quickreply [Reply] [Last 50 posts]
Because nothing says quality like a 16x16 icon!
116 posts and 60 images omitted. Click Reply to view.
>>
No. 70405 ID: 1f8505
>>70394

Thank you kindly, sir!
>>
No. 70489 ID: a2e728
File 136816212017.png - (2.87KB , 16x16 , polokoa.png )
70489
I felt that Polokoa Quest needed one of these.
http://tgchan.org/kusaba/quest/res/503053.html
>>
No. 70803 ID: b53faa
File 136922594762.png - (957B , 16x16 , favicon.png )
70803
Did a favicon for this thing, mainly because it is looking fairly interesting so far:
http://tgchan.org/kusaba/quest/res/511526.html
Not sure if I got the colors right, but time will tell!
>>
No. 70804 ID: 19b3c3
File 136925093445.png - (330B , 16x16 , evo.png )
70804
Here's a nakku amid the jir, for Evo Quest.

http://tgchan.org/wiki/Ancient_Ocean_Evolution_Game

Sadly, there wasn't really room to cram a pesh in too.
>>
No. 70821 ID: 3e441c
>>70803
Thanks, nice guy. Go ahead and stamp my thread with this pretty little thing.


File 127872918542.png - (71.02KB , 800x600 , choice.png )
19524 No. 19524 ID: 4f6e37 hide watch expand quickreply [Reply] [Last 50 posts]
I am pretty damn tired of seeing the TPD logo in the OP whenever we're talking about the eivrverse so here. New discussion thread time since it's unlikely it'd happen otherwise.

So I'm nearly finished up with my big dumb MSPA thing, and I was wondering what you guys wanted next.

We could follow Oren as he investigates his runaway fugitive and tries to not get whacked by Blejwas in Anchorturn.

We could follow Dio as he learns the ropes of battlemagery and romance with a girl who may or may not be a mobster.

Or there's always that Mystery from last time.
216 posts and 23 images omitted. Click Reply to view.
>>
No. 70809 ID: 11a38f
>>70805

oh my!
>>
No. 70814 ID: cf49fc
>>70805
Oh god that facial expression.
>>
No. 70817 ID: 78c6ea
>>70814

It's Hellbendy!
>>
No. 70819 ID: 5eea01
  >>70805
>>
No. 70820 ID: cf49fc
>>70819
I will have nightmares forever now. Thanks a laaaaaht.


File 125509443666.gif - (4.18KB , 400x400 , 125506037227.gif )
4297 No. 4297 ID: 9ded94 hide watch expand quickreply [Reply] [Last 50 posts]
Taking the initiative. It's not like there isn't going to be one in here soon anyway.
1636 posts and 232 images omitted. Click Reply to view.
>>
No. 70383 ID: b243be
>>70317
Better get used to waiting, friend.
>>
No. 70509 ID: 54812a
>>70383
oh well im just gonna have to join this waiting party too then haha
>>
No. 70811 ID: 86e91d
kinda late but why would the goat man want to be killed ?

leaving aside all that complex explanation, why can't he kill himself ?
>>
No. 70816 ID: 1d5849
>>70811
Probably because this place keeps him alive no matter what he's tried, like what happened with Red.
>>
No. 70818 ID: 7725fa
Forgive me if this is stupid or has been answered already, but why is the Pilgrim called the Pilgrim? The Padre is the Padre because it looks like a Padre. The Beast is the Beast because it's all beastly-like. Only the Pilgrim looks nothing like a real pilgrim. You could call it the Reaper, Death, or the Horseman, but Pilgrim? It spoke to us, but I don't remember it introducing itself.

We got that name way back in >>166730 when we heard it from Pablo:

>Pablo says that thing may not have a name. It's some... thing that's dressed up like a Padre, so that's what he calls it.

OK, makes sense.

>He picked up the names from Alan, another he found trapped here, who had been here far longer. There's something... a man in a black robe. Alan called it the Pilgrim.

Now that's interesting. How did Alan come up with that name? What did he know about the creature that we don't? And that's assuming that Pablo – who's also a pretty shifty character – is telling the truth.

I guess it wouldn't bother me so much if it weren't for the fact that the entire Pilgrim=Lorenzo theory pretty much hinges on this weird little naming convention.


File 136312813701.png - (260.45KB , 700x700 , ITQ8.png )
68983 No. 68983 ID: 064752 hide watch expand quickreply [Reply] [Last 50 posts]
VII has hit 1000+ posts, so time for a new ITQ!

Previous threads, latest to oldest:
>>50332
>>343117
>>338649
>>327658
>>319591
>>313335
>>1754
265 posts and 63 images omitted. Click Reply to view.
>>
No. 70806 ID: c3663c
File 136927238352.png - (10.47KB , 700x700 , poloITQ47.png )
70806
>What about your peers? The other two that can do silence (not as well). Do they notice the same thing? Or actually, how do you get on with them?
We get along fine as hivemates who trained together, although we have done little personl verbal communication.
>There's no disappointment or resentment that they can't do it as well as you can, right?
No. They have expressed relief that I have proven it is possible. Until that point, it was no small concern that we were spending years of our lives trying to do something impossible.

>>70698
>More on therapists
Therapists have found a niche for rogues. The concept is a mismatch for those in a hive, but rogues supposedly can be helped with normal therapy.

>Polo do you like girls or guys best or both or neither and which part of the body do you consider most erotic?
Eroticism and sexual preferences have been the last things on my mind, and will remain that way for the foreseeable future.

>So, if your hivemates are all the therapy you have, I hope you at least set aside some dedicated time for unraveling your thoughts after your first mission, instead of just going on with your life as normal and expecting all the happy thoughts to bury everything?
I have only been silent while on the edges of the building, but while in the center of my hive's quarters, I could drop the silence. That is all the therapy I need, or could have. I would not expect the happy thoughts to bury everything, but it would not matter, because I did not intend to 'bury' anything.
>>
No. 70808 ID: c3663c
File 136927263496.png - (12.47KB , 750x750 , pilonITQ17.png )
70808
>Are there maybe movies produced by aliens with neumono actors, maybe trying to profit on the neumono market?
I'll take this one, if you don't mind. It wasn't uncommon for alien moves to hire neumono actors, depending on the character they wanted. Of course, they were minor roles at first, often just side characters, sidekicks at most. Acting, admittedly, isn't our strong point, but some of us had a knack for it. Lukratsa, for starters. She's taken on roles more serious than the campy Polo show.

>How does the economy work?
For post contact, as you can probably guess, things eventually became based off of paper or digitized paper bills, and it eventually worked.

Precontact is harder to pinpoint. There are recorded uses of money as we know it today, although the currency was generally exotic materials. Interhive trading was not common at all, so usually it was just big hives that would use money. I mean, abnormally huge ones, not just larger than average.

Interhive trading was rare enough, and was usually done only because two different hives had access to different resources, but needed all kinds. Plus, when neither felt it worth conquering the other. That trade was usually done with bartering for goods, so interhive currency was doubly rare.

>Did aliens try to introduce currency and capitalism when they arrived? That sort of thing goes badly, historically, at least for a time.
Yes, and agreed, to an extent, but I can hardly blame them. We were more than happy to fight amongst ourselves with or without the concept of money. There just wasn't any way to instantly get multiple hives to get along with each other, and similarly, there just isn't a single ultrahive that stabilized without massive amounts of blood. It wasn't money in neumono hands that caused such
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No. 70810 ID: 627e41
>>70806
>That is all the therapy I need

But Polo that's not true, you are still clearly hung up on a bunch of things that are still there and haven't gone away, even after doing what you said. I mean look at the thing with Katzati, you freaked out when she put her hand on your head and then you had to actually physically take steps to readjust yourself so that it didn't cause problems any more, and you can't do that and things like that in your hive or with a therapist? Just identifying problems and coming up with things to do, little exercises, to resolve them permanently?

From what I can tell Polo your happy hive brain bath just switches off whatever makes you FEEL bad while leaving the things that are actually bad in place and just not noticed until you leave the hive or go silent, and then they can make you feel bad again, they don't go away, they might even get worse. And if enough of those things build up it's likely that you'll go rogue when you could have prevented it! You need help, Polo. Mental health. You got brain problems. You want to keep up with this sanity thing that's so popular, right? I mean you're not exactly miss neurotypical to begin with, the only other people in your universe who listen to voices in their heads are Three Stripes, a mutant AI and a belonosian who may or may not have drowned one too many brain cells in space booze.

And come on Polo we know full well the kind of perv thoughts you have had and will continue to have in the probable future, we have seen what happens behind that adorable frowny face of yours. Mostly around particularly large and curvy women. Coincidence??? Probably. Talk to someone about your parents. Talk to someone about everything that troubles
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>>
No. 70813 ID: 19b3c3
>although we have done little personal verbal communication.
The question of how well one could actually know every individual in a hive of around 1000 people had occurred to me. Kind of surprising you haven't talked much with / don't know well the people you trained with on the same project for ten years, though.

>>70810
Um. You're making a lot of assumptions about how intra-hive empathy actually works. It hasn't exactly been covered in a lot of detail, and we've never really got to experience through it firsthand in quest, but I'm pretty sure it's been made clear that the hive can do a lot more than temporarily cover up or adjust attitude- it can actually affect change and have long term influences on a mind. Not to mention you're completely overlooking the potential positive therapeutic value of direct mind to mind communication with caring individuals set up almost exactly as the patient was pre-trauma in favor of Freudian psychobabble. I mean, you're providing someone with the template for recovery and the emotional support to do so (from hundreds of individuals) simultaneously!

...you also seem to be forgetting that Polo going silent wouldn't cut her off from her hive, or any positive effects of her hive's empathy, at all. It would just cut them off from her.

And really, being momentarily (unpleasantly) reminded of a card carrying psychopath you spent time with by someone who bears a passing resemblance miming her actions hardly makes one a head case. That's a simple conditioned response, and something that can be overcome without intensive therapy. (In fact, Polo immediately began conditioning against it, when she realiz
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No. 70815 ID: f29aa1
File 136929187219.png - (88.49KB , 1072x686 , Pauldronius.png )
70815
>>70808
Everyone knows that Pilon has Space-Marine-Pauldron sized ears.
I want to know if those huge ears emulate the body-armoring utility of Space Marine Pauldrons.


File 128418040470.png - (136.15KB , 928x550 , aaa.png )
22942 No. 22942 ID: 0b2a05 hide watch expand quickreply [Reply] [Last 50 posts]
<Theta][Sigma> now I have mental images of a dick chart for all the different quest character species.

Throughout history, man has engaged in the contest of "whose is bigger." The words "I'll show you mine if you'll show me yours" have visited their share of backyards. Today, we bring you that same experience, quest-style: The Definitive /Quest/ Character Penis Chart.

Now, technically, "penis" is a limited definition, so you can use "intromittent organ" if you want to. Claspers, gonopodia, hemipenes, aedeagi, etc. are equally welcome.

With all the variety present here, it seems to me like a fascinating endeavour for science... And of course we can finally figure out whose is biggest.

In this thread you can and should request for authors to contribute characters.
You can also ask for info about why any of the chart entries are thusly shaped, or other relevant things.
Authors don't need to consult with anyone to add on; just draw the thing on the chart with the name and species/race of the character. That's it! Do try to keep to the general style of a black outline with colourless shading. Otherwise, draw it as if it were an image in your quest!

Known entrants: Anciu, Baod*, Eustice, Everett*, Glukmil*, Jehral, Narus, Ram, Ruzke*, Sekani**, Sul, Tiak, Epsilon*
Completed: Anciu, Baod*, Narus, Ram, Ruzke*, Tiak

*Drawn with permission from quest author, by someone else.
**Permission granted but no designated artist. If you want to draw an entry for one of these, please contact the person who owns the character, to make sure you do it right. If you don't mind submitting one of your characters into this category, say so in this thread!
85 posts and 18 images omitted. Click Reply to view.
>>
No. 70320 ID: a593b6
>>70310
> chart of alternate reproductive systems to the conventional mammalian style? actually no that one sounds like a salvageable idea
A few people would just make that into a competition of how weird and edgy they could be if they still ran quests. So, look, Jukashi would just be the only interesting entry and he already posted an essay in here.
>>
No. 70322 ID: 5d5ee0
>>70320

Yes, yes. We are all aware of your massive boner for harboring petty grudges for extended periods of time. Kindly keep it off the fucking board, kthx
>>
No. 70347 ID: 9dba7d
>>70322
>massive boner
>penis thread
lol
>>
No. 70793 ID: befc95
I'm adding Lilac to this.

give me like 30 minutes.
>>
No. 70799 ID: befc95
>>70793
Done. I gave it to Toastline to add because I'm REALLY REALLY GOOD at fucking up charts.


File 136632794080.png - (209.74KB , 700x600 , Creator discussion.png )
70066 No. 70066 ID: d6ae01 hide watch expand quickreply [Reply]
subtitle: "Slinkoboy runs a Cirr quest"

This quest hopes to update every 1-2 days. I will lean towards daily, but I will skip a day if the quality of the quest would drop otherwise. The weekend will usually not have updates.

A medium but constant speed is the basic idea.

I hope you enjoy it!
2 posts omitted. Click Reply to view.
>>
No. 70075 ID: 9ddf68
>>70074
truth be told I did think it was a Cirr quest at first until I saw the name so I can see where the subtitle comes from.
>>
No. 70221 ID: d6ae01
Also sometimes Fish will update instead! Typo writes Fish and is a kind of editor-kinda-guy for this quest so you can consider it the Slinko-Typo Power Hour. Day.
>>
No. 70441 ID: d6ae01
TABLET RELATED ISSUES WILL UPDATE SOON
>>
No. 70487 ID: c4e057
File 136814470280.png - (6.48MB , 680x580 , P36.png )
70487
HD!

Man what is with chrome needing an extension for APNG support get with the times.
>>
No. 70798 ID: 09bd00
MORAL QUANDARY DETECTED


File 136278291502.png - (70.55KB , 372x426 , OP.png )
68675 No. 68675 ID: a68e3e hide watch expand quickreply [Reply]
Last one hit 1000+ posts so here's the new one.
41 posts and 20 images omitted. Click Reply to view.
>>
No. 70061 ID: a68e3e
File 136632088776.png - (48.07KB , 307x600 , Maria.png )
70061
>>70025
when it was being built she was asked to design it. She made the first thing that came to mind.

Also this is Morgan's younger sister
>>
No. 70064 ID: 2fbf20
>>70061
She has a sister?
>>
No. 70293 ID: ff9179
>>70003
That's unfortuante. Larro's stuff was one of the few reasons I went to that place. Seeing him permanently gone gives me almost no reason to go there.
>>
No. 70415 ID: a68e3e
File 136787896667.png - (67.71KB , 267x466 , Tank top Sai.png )
70415
doodles
>>
No. 70797 ID: a68e3e
File 136917714177.png - (106.91KB , 800x800 , Blue 2.png )
70797
Doodle of Blue from Red Sky Quest


File 134550242352.png - (133.75KB , 458x403 , Grave Matter.png )
59003 No. 59003 ID: 8aff52 hide watch expand quickreply [Reply] [Last 50 posts]
Hey everyone! I figured it was time to make one of these.

I'm glad we're receiving such a positive turnout to our new quest! I hope we all have a great time with this.

I should point out that my artist does have a work schedule, and lives in Germany to boot, so can only draw so often. We'll do our best, but be patient with us.

Did anyone have questions?
58 posts and 8 images omitted. Click Reply to view.
>>
No. 70168 ID: 001618
>>70167
Ooohhhh
I'm lumberjack and I'm ok
I sleep all night and work all day
>>
No. 70172 ID: e1242d
File 136670527244.gif - (0.96MB , 320x287 , 1364895602679.gif )
70172
>>70167
You say it's garrl but all I see is winnie the pooh.
Or maybe I've been using this gif too much
>>
No. 70173 ID: a2e386
>>70167
You go, Garrl.
>>
No. 70701 ID: eaf2f5
I'm happy that this quest is still alive, also curious to see how many different artist will draw for it before its over.
>>
No. 70774 ID: 1fcf1d
>>70701

At least 4. Fen just got a full time job and has informed me he can't commit more than a once and a while update anymore :C

Looking for a new artist AGAIN~


File 134618281526.png - (217.92KB , 750x750 , DIS THREAD.png )
59466 No. 59466 ID: 593904 hide watch expand quickreply [Reply] [Last 50 posts]
Welcome to ghosts are people land.

http://tgchan.org/kusaba/quest/res/448327.html

we can discuss how to run away without turning into a ghost here!
107 posts and 5 images omitted. Click Reply to view.
>>
No. 69893 ID: 0f92d5
Just so its said, I like the campaign thus far :D
>>
No. 70146 ID: 65449b
Third tombdog campaign session is here:
http://pastebin.com/eB8vzVzH
>>
No. 70556 ID: 65449b
Fourth tombdog campaign session is here:

http://pastebin.com/SsSQdHTE
>>
No. 70714 ID: 65449b
Fifth tombdog campaign session is here:
http://pastebin.com/iLLkMXd6
>>
No. 70767 ID: 65449b
Sixth tombdog campaign session is here:
http://pastebin.com/Q4KpSybz


File 136125104326.png - (182.55KB , 816x738 , pokerprogress6.png )
67641 No. 67641 ID: 65449b hide watch expand quickreply [Reply] [Last 50 posts]
Whoa what's this?! It's a strip poker executable that isn't terrible! That's right, this baby will run on your machine without any modifications or hassle! And compiling new modules? It's a breeze! You can even customize the GUI and the cards themselves! Amazing!

And it's free, from you to me! It's taken me 4 days of development to get to the point you see in this picture. Now, there is one catch: It's not quite done yet. I need to iron out the bugs, tweak the AI, and whip up a character selection screen before I can release it. The last is the most important, since right now I'm selecting characters from the command line, and that won't work on a compiled .exe.

But, when that's all done, I'll convert the poker .dll's I have into modules for this, package it all up, and release it and the source code. You can expect that probably by Friday, February 22nd at the latest, but I'll try to get it out earlier.

So, this will be a poker .exe you can run easily, with modules that can be easily made and added, and you'll be able to put together GUI and card packs and distribute those freely, and you can take a look at the code and try and debug it for me.

I've got a few goals for this beyond what's going to be in the initial release:
* Up to 4 opponents (that's why there's empty space, and that's what the bar under the image is for).
* Supporting images bigger than 400x400 without resizing.
* Allowing you to resize the window freely.
* Playing as one of the characters.
* Replacing the text fields with images so you can replace that too.
* Total GUI customization, including the colors of the lines, up to complete rearrangement of everything in the game.
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No. 70741 ID: 65449b
>>70737
The bet-too-large bug?
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No. 70742 ID: 65449b
>>70734
No. You can either bet or call; calling ends the round, betting raises the stakes. Previously the AI would not bet if they had no money. I decided to remove it because, well, you can. But I suppose this, combined with the fact that having more money in the pot makes them more likely to commit to a hand, may unbalance things, so I'll tweak the AI a bit.
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No. 70749 ID: 840aa5
>>70741
the aforementioned bug, the hard to replicate one, which might be due to betting high multiple times on the second draw.
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No. 70759 ID: 65449b
>>70749
I see. Hrm...

Anyway, it is that easy, but the problem is that the current modules don't have anything to put in that. So then what?
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No. 70765 ID: 67bfa9
the game is crashing for me some of the time as well, it seems to be avoidable if I keep the bets low, but that may just be coincedence


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70672 No. 70672 ID: 4d45a6 hide watch expand quickreply [Reply]
Discussion thread for 'Power'.
14 posts omitted. Click Reply to view.
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No. 70755 ID: e3aff6
Would it be possible to extend power lending to storing some amount of power? Such as draining the powers of an invisible guy for a few minutes to be able to turn invisible ourself for a few minutes at some later point?
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No. 70756 ID: 47a120
>>70754
our power is explicitly limited to other people's power to prevent it from becoming omnipotence.

>>70755
Isn't that just power stealing?
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No. 70757 ID: d6ef5d
>Isn't that just power stealing?
I think the distinction in what he proposed is that one would normally expect power theft to either be permanent, or to persist for some interval before wearing off. And in either case, for the original wielder to be depowered for the duration.

'Bottling' a sample of power to use for later presumably wouldn't be subject to the same time restrictions (since we can delay using it, we don't have to start the clock on when it wears off. Although I suppose the sample could spoil if we waited long enough...). And if we wait to use it until after the original donor has recovered what we took, it might allow for the same power to be in use at two different locations at the same time.
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No. 70761 ID: e3aff6
>>70757
Basically this. Storing power would allow you to drain the power of an allied fireball-lobber while resting to briefly become a second fireball lobber during a fight. It would be used a bit like power copying, but significantly less overpowered (mechanically because of the the time limit and likely limited amount stored, and conceptually because you are transferring power rather than actually creating a duplicate of it).
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No. 70762 ID: 2fbf20
>>70756
I believe a better term for it is power channeling.


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