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File 130060977739.png - (14.13KB , 800x600 , TheSword.png )
33889 No. 33889 ID: 07416a hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
The Sword general.
446 posts and 9 images omitted. Click Reply to view.
>>
No. 44017 ID: 2eac65
>>353772
>If I may also speak directly, then, I'll say that it was not so much about knowing what option to choose and more about knowing what option to not choose.
That's the same thing. Again, the it's not that the correct choice wasn't hinted at being correct, it's that the correct choice wasn't hinted at being possible.

>The punishment was not for failing to flee, but for insisting on pushing onwards when there was no chance of success.
We weren't insisting on continuing to fight instead of fleeing. The votes were mostly split between "get us away from it" and "get it away from us"; most of the people who said to fight were panicked and would most likely have fled if they had thought it was possible. If it had been presented as "Continue or flee?" instead of "AAAAAAAAAAAAAA" before the votes were categorized, the outcome would have been different.

I can't be sure of that, of course, but nearly everyone seemed of the mind to escape.

>>353774
Why would we think we could leave? We were dealing with previously-unknown magical effects with almost no explanation. And some of us did manage to guess it was possible, but it wasn't confirmed until it was too late.

>>353780
Let's see how it went.

Message too long. Click here to view the full text.
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No. 44027 ID: b1f0e2
>>353782
what is a quoddles?
>>
No. 44044 ID: e1ddd6
>>353827

First description of quoddles, in ITQ 5:
>>340227

(I wonder if the Scellor made them.)
>>
No. 44063 ID: b1f0e2
>>353844
Thanks.
And, dawww!
>>
No. 44372 ID: b1f0e2
can we try eating the fragments that keep the chains of each individual we meet? I think we could gain in power by doing so.


File 130411683922.jpg - (103.74KB , 579x600 , disc.jpg )
35913 No. 35913 ID: d93696 hide watch expand quickreply [Reply]
This is namely a place for people to tie up loose ends regarding the haphazard re-publication of the quest.

Feel free to ask any questions about the setting that you may have or to discuss.
10 posts omitted. Click Reply to view.
>>
No. 35963 ID: d93696
>>345755
>>345760

ಠ_ಠ Oh god why would you do that
>>
No. 35965 ID: 8c73c8
>>345763
common internet meme, happens to any picture with something with it's mouth open.
>>
No. 35986 ID: 868a23
>>345765
indeed. I remember the drama when someone edited lonelyworlds' ref sheet to show zane with a dick next to her mouth
>>
No. 36570 ID: 3133ca
You should make a Wiki page when you get the chance, just so people can have a quick way to find the old threads and in case you want to add any details about the world, characters, answers to frequently asked questions, etc.
>>
No. 44353 ID: 84b916
File 131890209911.jpg - (223.81KB , 638x850 , maybe inkquest.jpg )
44353
Hey RML, is this related to your work?


File 131747301398.png - (442.04KB , 800x800 , concepts1.png )
43701 No. 43701 ID: 3c016a hide watch expand quickreply [Reply]
Welp, here's hoping I didn't do something horribly wrong.

Anyway, 'lo all. This thread is being made initially to, well, plan ahead of a quest I've decided to start working on. If you can take it from the title, one of the main themes of this quests is that its protagonist is going to dedicate most of their time into 'completing' several others' abandoned or unfinished quests.

The reason that I'm going ahead and doing this before the quest has started is because it's important to have the opinion of the potential players about the character designs and settings within the quest. One of the questions that will be asked before each 'chapter' is which of a number of quests the players would like to complete. As a result, I'm trying to have a variety of quest settings, art styles, and authors all available for the sake of having the protagonists (and you) interact with each in the efforts of finishing each quest.

As you can see, this leads to the possibility of homages and/or parodies of others' work. While that's all well and good, it can get a little boring (and might have the inverse effect of being insulting), so I tried my hand at doodling several things to see whether or not they seemed interesting or not.

Ignore the numbers in the picture- they're just the brush widths I used for the particular doodle in SAI. Just spout off ideas and opinions and I'll try to do something with all of that. Apologies in advance if everything goes wrong, seeing as how I'm new to this whole biz.
26 posts and 5 images omitted. Click Reply to view.
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No. 44140 ID: f7aa74
i was seriously hoping to see something by now... whats the delay?
>>
No. 44211 ID: f6b265
File 131872802409.png - (1.90KB , 93x101 , FREISFREIS.png )
44211
On the one hand, finishing some clearly dead quests that the author has long abandoned is all well and fine.

On the other hand, try it with mine and I'll likely barge into the thread myself.
>>
No. 44217 ID: b79855
>>354011
Sounds win/win
>>
No. 44218 ID: e79d6a
>>354017

Indeed.
>>
No. 44224 ID: a00394
>>354011
So if someone starts up a quest again the author might take back control of it? hmmmm....


File 131809139393.png - (135.22KB , 640x640 , THaB_discussion.png )
43944 No. 43944 ID: 178c80 hide watch expand quickreply [Reply]
To Hell and Back discussion-thread.
Because I just can. Discussion, thoughts, critique and stuff like that.
>>
No. 43951 ID: ed9d7e
So maybe you explained this elsewhere, but what caused you to switch back to /quest/ from MSPA?
>>
No. 43952 ID: 2db784
I like the art, the characters and monsters, the ideas, etc--it's a generally awesome quest so far. If I had to give it critique, I'd say you could draw more dynamic people by working on anatomy, but that's pretty much it.
>>
No. 44141 ID: 178c80
File 131861711623.gif - (254.09KB , 400x400 , Edmund_twewy_blingee.gif )
44141
>>353751
The reading-base was way too different. Rather than suggesting what character should do, they tend to suggest what happens next in the story. That is my experience.
Also, it did not lift up too well, so I decided to return it here after Phrix bugged me a bit about it.
>>
No. 44143 ID: 35bcde
>>353941
:3c
>>
No. 44168 ID: 40cb26
>Rather than suggesting what character should do, they tend to suggest what happens next in the story.
Hurm. Did you explain or at least strongly imply the difference, and they were just too dense? We may be used to it the other way but that doesn't keep alternative methods from working here.


File 131845023407.jpg - (35.53KB , 300x148 , spritediscussion.jpg )
44059 No. 44059 ID: 39368c hide watch expand quickreply [Reply]
Here is general thread for all quests that are based on Spritefield universe.
>>
No. 44060 ID: 39368c
As you may have notice of my drawing, I'm not a greatest artist and I have still problem with drawing hands.

But anyway, I have thinking about making my current quest to become little more complex by adding quit simple combat system.

I have thinking that all controlled character have amount Stamina Points (that work like MP) that allowed to spend on character's special techniques or team-up attack.
>>
No. 44102 ID: 210977
maybe you should improve your skills before making a quest. it might be easier to run a quest once you can draw better.
>>
No. 44103 ID: b9b8e1
if the story is good i wwill read it, art is asecondary factor (that just my opinion)
>>
No. 44149 ID: 39368c
>>353902

True, I maybe should improve my skills first before starting image quest. I have actually though about it many time, but I had decided to do it anyway even my drawing are not at expert level because I had thought that if I do image quest, it will also improve my drawing skill and also it is good challenge for me to try to draw something that I are not comfortable with.

>>353903

True, I also think that story is more importing than arts.


I have thinking about that I should put my image quest on hold until my drawing skills are at acceptable levels. What do you guys think? Should I put it on hold and start a text quest instead or I should try continue with my current quest?
>>
No. 44157 ID: cebe07
I dunno, art seems fine to me. It's also a pretty interesting quest so far, so I don't see any problems.


File 125347752078.png - (70.51KB , 512x512 , I see you.png )
3074 No. 3074 ID: 9fdac5 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
Many of you probably have an unbelievable amount of Quest ideas and no way to realize them. This thread is here for you to blow off some steam.

I'll start. Pic related.
That is all for now.
105 posts and 20 images omitted. Click Reply to view.
>>
No. 35421 ID: b6ca92
File 130308329689.jpg - (13.46KB , 300x226 , Title_cube.jpg )
35421
Oh hey, a quest idea thread!

DoorQuest: You are in a white cube, 3x3x3 meters in dimensions. There is a door north, south, east west, and one above you. There is a note at your feet, it reads: "TEST SUBJECT #32, you have been chosen for ENHANCEMENT, but in order to build an accurate psychological profile we have selectively mind-wiped you and placed you within this artificial maze in order to observe your natural personality without external prejudice. You are not being timed. You will not suffer from starvation or dehydration. You will not be monitored by cameras or other external equipment, as the nanites in your system will do that for us. Any attempt to escape the maze will be futile, and runs the risk of DEATH. any injury suffered within the maze will be undone upon your successful escape. Be swift, SUBJECT #32, ENHANCEMENT awaits the victorious. -Dr. D.H. Phd."
Progression: It's a maze, you find items in it, most are simple, some are advanced devices, some are magical, others are best avoided. There are traps and ways around them and across them. There are other living beings in the maze, that may or may not be love interests. There may or may not be a portal gun or companion cube, depends on if the suggesters keep insisting on it or not.
The arching plotline: ENHANCEMENT is a buzzword for politicians used to describe Project Dionysius, which made a person superhuman and immortal. The test subjects were to be brainwashed and checked for naturally psychotic behavior, to insure that they wouldn't be empowering subconscious psychopaths. When you get out, you choose to keep whatever name you made for yourself, as well as whatever nifties you found while in the maze. Any compatriots you gathered with you, is something to figure out later. No BBEG at the end, but it makes room for a second quest sequel possibility.
>>
No. 44087 ID: b44654
Necrobumping, I know, but these are all incredibly awesome ideas and I have one I know I'll never develop enough to make anything out of.

I made these character designs awhile back and although they're abstractions from what I originally made them (not through improvement, but because I sketched them in a long-lost notebook and failed pretty badly at remembering them) they're still something I wish I could do something with. They're supposed to be some sort of single-celled organisms
>>
No. 44088 ID: b44654
>>353887
Shit, misfired. Gimme a moment to grab the file
>>
No. 44091 ID: b44654
Well, this is pretty fucking awkward--I can't find the file.

But this is one of the guys--err sort of ahah
http://tgchan.org/kusaba/draw/res/385.html#6423
>>
No. 44100 ID: 99f447
I had an idea once for a setting that took place in a medieval Japan style setting. You'd take on a modern day protagonist who basically wakes up in a field in the middle of nowhere dressed in simple period style clothes and armed with a simple katana, and honestly, no clue what the hell is going on. Throughout your journeys you'd encounter various historical figures. The plot would follow Nobunaga gathering minds that could produce things beyond the technology level of the setting, and using them as a means for conquest.

The players would obviously be able to sway the protagonist in various decisions, but primarily the choice would be in supporting Nobunaga's conquest or standing against it. The world would be a scenic wonderland, and it's people free to live simple lives, but the advancement of technology in this manner would threaten that, which is how the choice would be presented.

It'd have a few twists. The place has it's own brand of mysticism and magic, though it wouldn't be immediately accessible to the protagonist. The place itself would be one of the biggest mysteries. I had it planned that as you meet the various historical figures they'd give you their impression of exactly what it is. Most would think it's the afterlife, a heaven or hell of sorts, but the truth would eventually come out, it's a sort of limbo that a powerful mind created after it died, and maintained until other powerful minds were drawn into it.

The reasons this will never happen? I tried producing pictures in paint. I got maybe 8 done before I gave up on it. Drawing landscapes took time but I liked what I ended up with, but it took me hours to do the people and they still ended up looking like shit. Simply put, I lack the patience and talent to keep it going and interesting.


File 130497200887.png - (16.11KB , 499x266 , sanrose.png )
36396 No. 36396 ID: 1f2692 hide watch expand quickreply [Reply]
I'm making this thread just to remind myself what setting justice quest is in... also, i guess i can use this as the justice quest discuss thread... so yeah.

anyway, the world i'm working in is called San-Rose... um... and there are all sorts of custom races... i'll post the world map next
33 posts and 7 images omitted. Click Reply to view.
>>
No. 37736 ID: f7aa74
File 130780951509.png - (42.95KB , 705x619 , sanrosemonstersinmyth2.png )
37736
here's another one
>>
No. 37737 ID: f7aa74
File 130780954491.png - (44.16KB , 705x619 , sanrosemonstersinmyth3.png )
37737
and those who followed the quest will recognize this one
>>
No. 37769 ID: 00d3d5
>>347535
This one we need to contact, since Tessla might be willing to help us with our revenge.

>>347537
This one, I think, we shall be killing. Taking a life for every life saved is a dick move.
>>
No. 43834 ID: 5a8055
this is just a brief rundown of the powers and abilities of our characters so far

Tikamont Pont: Other then the god-hand gloves, really nothing of note.

Kilobyte: Technomancery, Technothurgy, mechano-magica, mechano-mystica, and there is potentially a small chance that kilobyte can preform meta-magica

Helena Jernaseth Improved Fitness, Cat-like agility, Leadership, and Task Management: and with the new legs she has Cleave, Great Cleave, Guillotine and Power Attack

Frederic the Fib: You will be surprised to know that fred is actually a minor level mage and a major level monk.

Now the Enemies

White Eyes: he's the bear thing, his challenge rating is epic

Twisted Fallacy: This one is the Cuddle bee king, his challenge rating is also epic. The only reason he was captured was because he was caught mating... very depressing.

Karma: He is a god, his challenge is Godly... sorry everyone.


alright, just a quick note- Meta-Magica is what Sparksus Lightbubble was using when he was acting all meta with the fourth wall. This is a rare type of magic which affects the fabric of reality and causes the balance of it to warp and frey, this is why karma had to kill him.

So finally, if you have any questions about the quest, don't be afraid to comment here.
>>
No. 43992 ID: f7aa74
File 131826289797.png - (8.84KB , 466x320 , humdedum.png )
43992
so well, yeah, i'm going on a small hiatus for a bit to read up on some quests that i need to read up on. catch on irc if you reeeeaaaalllly need to chat or anything about the quests that i've got so far. other then that, ttyl.


File 131559318824.png - (75.52KB , 800x800 , quest_boot.png )
42674 No. 42674 ID: e2020c hide watch expand quickreply [Reply]
I just can't let go. What kind of quest do you want? I'm not master of digital arts, but should be able to make good quest graphics.

I've asked for anyone interested to join quest heads together with me and that offer is still ongoing as I find my school English lacking in expression and clarity but am 100% ready to make mediocre art part in any kind of quest.

I have a decent digital watercolor technique and I can draw even stick figures if that's what it takes (and animate them). I'm Nahkh's miserable cousin btw.
38 posts and 4 images omitted. Click Reply to view.
>>
No. 43195 ID: c7b6c2
>>352974
Honestly, the art doesn't really matter that much! You could probably just do quick sketches (or whatever you're comfortable with) of what's going on and be done with it. Sure, a good quest can be made great with some good arts, but it all boils down to the writing. Specifically, how you interpret the suggestions and how you do characterization.
>>
No. 43201 ID: b6edd6
It isn't about the quality of the images, it is about the quality of the SHENANIGANS.
>>
No. 43641 ID: e2020c
File 131738916417.png - (204.35KB , 500x500 , fhan_portrait.png )
43641
Boobs & Dragons didn't catch up anymore.
>>
No. 43953 ID: e2020c
So the question is should I just forget about questing?
>>
No. 43955 ID: a53c72
File 131811029158.png - (34.26KB , 243x384 , fhan.png )
43955
>>353753
I tried reading quite a few of your quests but I really couldn't get into them to much. Maybe it's the sandbox world? Quests should have a definite beginning with some kind of goal in mind and plot hooks along the way.
Another thing I personally couldn't get into was the art. Quests don't need to have amazing art to be good. Hell, Ruby Quest had fairly simple art (minus some backgrounds and fleshy/creepy walls) and it did amazing. Try making your art simpler, that'll help you draw something far closer to what you're trying to match it with what you're writing.


File 131788333096.gif - (9.83KB , 200x158 , question_guy-706019.gif )
43894 No. 43894 ID: c5a93f hide watch expand quickreply [Reply]
So I gave golem quest a try and I think I like it. But I have a question. Is it possible to introduce a quest with just text and then introduce pictures? Kind of like the inverse of golem quest? Has this been done before?
>>
No. 43895 ID: 35e1a0
what? golem quest's pictures are all fanart and random google search hits for the word "golem". your idea has not been done for a reason. you would havea weak opening with only the promise of "it gets better"
>>
No. 43896 ID: c5a93f
Hmm. Good point.
>>
No. 43898 ID: 1854db
If you don't want to go full image quest, it has been shown that having images drawn occasionally is acceptable; like an illustrated novel. See: Blood Quest.

People generally don't count googled images to be valid substitutes.
>>
No. 43902 ID: 3ec596
if you can draw images but don't have the time/equipment/technical skill to do so much, just have lots of things happen with each post accompanied only by one image, as opposed to, say, CheeQuest, in which every second comes with five images.


File 131777383090.gif - (882.07KB , 500x280 , 0reCv.gif )
43843 No. 43843 ID: 9c7334 hide watch expand quickreply [Reply]
I'm thinking of running a text-only quest. The words would have character though, like if there were a girly NPC I'd write her lines a little flowery, if it's some mindbending evil I'd Zalgo it up, if someone was just insane the letters wouldn't match, the sentences would curl around, etc...

Could it work?
>>
No. 43844 ID: c7b6c2
Theoretically, yeah! It'd be great if executed by a talented writer.
>>
No. 43845 ID: c61ec8
No. Accents do not work in text, they only make it annoying to read. It would be even worse because this would require the text to be in images, making it impossible for the readers to customize the font or size and making it so they can't ctrl+f.
>>
No. 43848 ID: 5bf190
There are limited format options, but not enough to make this work, I think.

It would possibly also get a bit obnoxious if mishandled.
>>
No. 43852 ID: 78b9fc
Draw stickbox figures. Draw something. It makes a huge difference. Colored text is about as far as you ought to go in terms of individual style. Under no circumstances ̍́should y͖̌o̾̋u ȇ͍ve̝̗꙽͏̰̦́̀̌̄rHE C̃̌OM̨̨̠̟̖҃͌ͮ́̇̓̍́̆̉̆͟ES̞͈ͨ̿̃̃̈ ̗͚̣̿̔̍̐"̞͖̊̄̑̇̍Z̘꙼̾̂̀ȧ̀l̝͇̝̉̍̎͝gő̴ ҄̏it̜̥͟꙾̈̍̉ ̷̖̗̟̙̗꙽꙯̅̇͏̋̓̆͋̒̐̋̒̋̂̉̀̌̑ȗ̞̘̝̎p̵̙ͫ̌̐.̙̖̝̙̜̘͕ͧ̍̋̚꙲꙾̨̯͉͕ͧ̋̑̆
̇̎̆̆̌̅̍̄"̵̢̟̜̜̗̞̫̼͙꙯̂̓͊̔̆̐̈̀̔̉̋̒̎̚


File 131544472176.jpg - (131.98KB , 600x600 , dick butt.jpg )
42562 No. 42562 ID: 6c90d5 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
'sup dudes and dudettes. here's a discussion thread for you. I'm mainly making it to say a few things:

1. I encourage every poster to look at other posts and vote or downvote them. it's kind of hard for me to decide what to do when everyone is suggesting their own creature and I have no idea what the rest of /quest/ thinks about each of them, and we end up making around only one or two organisms per day.

2. one of the ultimate goals of this quest is to create a setting mostly imagined up by /quest/. I've laid down some rules and restrictions as a groundwork, mainly to set up some challenge, but as the protagonist gets better and better at understanding the universe, the limits to your abilities will become less and less significant as you circumvent or downright annihilate these obstacles, and you, the suggester, will stop being so fucking frustrated with the way I run things. I hope.

3. I won't be able to dish out 100 images per week forever, especially since I'm going to commute within the next two months. so get used to the idea.

anyway, discuss and criticize away! seriously, do your worst- I won't get any better if you don't.
99 posts and 4 images omitted. Click Reply to view.
>>
No. 43464 ID: c870bb
man, if I forget to draw his horn one more time I'm going to quit drawing forever.
>>
No. 43490 ID: 82575a
So whats with that bronze beak eyeing Aldarens ass?
>>
No. 43492 ID: d4155c
...wouldn't you? That's a divine ass right there. The Ur ass. Dat ass that all other asses come from. There's probably a group of zaki who live behind our monument just to see it every day when they wake up.
>>
No. 43503 ID: b5d7b8
>>353292

there is.
>>
No. 43815 ID: 36b100
>>/quest/355354
maybe I'll give 'em embarassing glowy bits.


File 131094570667.png - (69.09KB , 800x600 , prototype2title.png )
40144 No. 40144 ID: 10d022 hide watch expand quickreply [Reply]
Info dumps will be placed here. Questions and concerns on placing an action, as well as discussion on given actions, may also be placed here. First info dump: Basic Structures. Assimilator, 50B - Capable of turning any native resources into the Unobuildium and Unoresearchium necessary to construct buildings. Armory, 50B 25R - Trains Gatherers into combat units such as Soldiers and Cerberii. Units beyond Soldier will require research at the Science Lab. Tech Lab, 75B 50R - Contains upgrades for ground units and enables advanced structures. Science Lab, 75B 100R - Allows research of additional units and enables other advanced structures and the research thereof. Gunpuppy, 150B, req Tech Lab - Basic defensive structure. Gatling turret. Can target ground units.
>>
No. 40188 ID: 51853c
which ones are the ones already built?
>>
No. 40190 ID: e1c562
I believe it's the assimilator being built
>>
No. 43751 ID: 35e1a0
Armory should be built next. so if something bigger and more aggressive then a alien scorpion shows up we can kill it.


File 131728752295.png - (76.83KB , 1270x504 , Template.png )
43564 No. 43564 ID: 715620 hide watch expand quickreply [Reply]
Yeah, let's do these. Because silliness.

(Of course, if you can do better than the template, why the fuck not? Could be interesting.)
>>
No. 43565 ID: 715620
File 131728755849.jpg - (100.34KB , 1270x697 , Artemis.jpg )
43565
And here's Artemis, for all... two of you who remember. Yay.


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34283 No. 34283 ID: f7aa74 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
welp, shortquest quest seems to be doing well
so i'm deciding to make a few new quests

this is pretty much to get input on some ideas that could be brewing and take opinions and suggestions, so talk away peeps
112 posts and 12 images omitted. Click Reply to view.
>>
No. 40827 ID: f7aa74
uh... um... yeah... sorry?
>>
No. 41148 ID: f7aa74
needs more me
>>
No. 41155 ID: 00d3d5
>>350948
Yes it does!
>>
No. 42820 ID: 1ad1c9
hey gais, i have my own laptop, so hopefully i'll be able to do more stuff... i just need to get an adapter for mai wi-fi thingamajig,

see you gais soon
>>
No. 43348 ID: f7aa74
  here's a sample of my current project, it starts off slow with just a pic of mountainsides, but wait through it pls.


File 131205523908.png - (61.34KB , 500x500 , cirrquestdis.png )
40905 No. 40905 ID: 89de88 hide watch expand quickreply [Reply]
This is the general "say a thing at Cirr in relation to quests" thread now, so if you have any comments, criticisms, complaints or otherwise let me know here.

QUEST-SPECIFIC DISCUSSION THREADS:
The World Is Mine: >>346287
Defective: >>326221

OLD THREAD: >>331563
16 posts and 1 image omitted. Click Reply to view.
>>
No. 43267 ID: f70e5e
well damn. anyone else got a guess?
>>
No. 43268 ID: 1854db
I didn't think it was that hard to figure out.

The Eldest are the 'strange lights' aka 'false gods'. The first race to reach the Medium and attain the power it holds.

The First are the Deikail. The first species the Eldest created.

The Gekeh were competing with the Eldest, and have a huge grudge against them since they lost the race.
>>
No. 43269 ID: f70e5e
I think there is more to it though. the "you would birth the first" means that the motivation for targeting the species the first altered/made might not just be spite.
>>
No. 43270 ID: 786012
>>351262
It could also be a way to say "you pests will just breed again if we don't exterminate you". But, yeah, let's not discount the possibility of you (your species) being a major threat to Gekeh.

For now, though, look around. There's got to be something interesting here.
>>
No. 43329 ID: ec0bf5
>>/quest/351876
Uh... New Guy. The resolver isn't coming to help us. It's coming to RESOLVE our LIFE.


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