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File 170787409543.png - (20.42KB , 500x500 , p0.png )
1083314 No. 1083314 ID: 9ea24b

Previous thread: https://questden.org/kusaba/quest/res/1077945.html
Short VN game in this setting: https://tippler.itch.io/march-time
Discussion: https://questden.org/kusaba/questdis/res/135483.html

Gore and violence warning. No onscreen sex. No chance based events.
268 posts omitted. Last 50 shown. Expand all images
>>
No. 1088725 ID: f3171e

>>1088722
And if he rejects it entirely he will wither and die. Pliny can't help being stinky, Jam can't help being violent. It's what they are, any kind of negotiations or plans for a future need to understand that they are not human and trying to live like humans will kill them.
>>
No. 1088728 ID: a671e8

>>1088725
He can be violent without being part of an army that raises cities, massacre, plunder and rape.
Remember that when we met our mages they were acting like vultures following the path of destruction? Something similar is an option and it would almost certainly involve violence.
>>
No. 1088769 ID: 9ea24b
File 171313183238.png - (14.90KB , 500x500 , p86.png )
1088769

Jam and I both lapse into silence as we conduct cost benefit analysis of different scenarios in our minds. The orc looks like he wants to sit down, then decides against it, probably in the interest of mobility in case I decide to attack.

I must carefully balance Jam’s desire for me versus his nature of violence and conflict. I know the army needs Jam to win the war, which makes it against Jam’s interests not to participate. He already knows the army wishes to use him, though I doubt they could control him if he decided to desert.

I reminisce about Icher. We would have had a working agreement if I had complied with their demand to fund the army. Perhaps I need to compromise now to find a peaceful resolution.

The army did suffer heavier losses from the siege of Jamuk. I could convince them to be satisfied with the territory they’ve claimed and stop here for now. Jam would be able to visit me in Pliny immediately and most of Geoun would remain intact.

Should I recommend this? Otherwise the army will conquer Geoun and I would have to deal with Jam later.
>>
No. 1088785 ID: 5ebd37

The army should quit while they're ahead. How many spirits like Pliny has their slaughter left in their wake?
>>
No. 1088811 ID: eb0a9c

War needs peace, or it will burn itself out. For Jam, a war that goes on too long will feel emptier than ever.

There's turmoil in times of 'peace' - or rather, armistice. He just needs to learn how to harness that. For instance, you absorb Rot from the slow deaths of the mortals in your village. Jam could easily siphon Conflict from dramatic tournaments with high stakes.
>>
No. 1088816 ID: b63a56

>>1088769
We have an opportunity to ask the orc mage about the army's intentions here, their ideals and the reason for their conquest. And we can double check them with Telarin later. We know that Geoun looks poorly upon spirits, and should the threat of the army end the church and state may turn their attention to Pliny instead. The town and the spirit. What we don't know is whether the army's leadership would bring a preferable political state.

The adventurers want Jam for their magic box and if things fall out with him that could still be our play, but what we really want is for Pliny and its citizens to remain safe.

On the other hand, if we have the army spare Pliny but not the surrounding lands the collaboration will be obvious, marking us as an enemy to Geoun even if we try to claim neutrality.

By the standards of virtue and righteousness, the army's actions are reprehensible. I have no faith in them as long term allies. But that's all thinking like a mortal, not about what's best for you. We should consider if their war's geopolitical consequences might be better for you in the long run, Pliny. A disastrous enough war could end in a state of anarchy that would be fertile soil for a new paradigm, and more spirits being seeded that could be used for the adventurers' goals.
>>
No. 1088822 ID: f2320a

>>1088769
"I apparently am a woman but you already have my heart"
What of when they are finished with the war the territories claimed the towns razed like all thing war ends and all soldier boys will return to a girl worth fighting for And war spirits put into boxes to become a magic battery
>>
No. 1088856 ID: 9ea24b
File 171321301581.png - (18.67KB , 500x500 , p87.png )
1088856

“I have a proposal.” I say, addressing both Jam and the orc. “Your army has been warring for some time and is no doubt exhausted. Why not mark your new Vishelt boundary here and begin the task of governing your lands while defending your claim from the kingdom? Pliny will be yours and I will promise not to harm your soldiers. There should be enough conflict to sustain Jam and I will tell my adventurers to cooperate.”

“Agreeable.” says Jam, almost immediately.

“It would be nice to have a real home again.” the orc sighs. “The commander won’t be happy with stopping here and leaving the region ununified but he’ll be pleased to get a chance to talk to Telarin and sort out whatever they’re fighting about.”
>>
No. 1088857 ID: 9ea24b
File 171321304257.png - (15.72KB , 500x500 , p88.png )
1088857

He casts a communication spell and begins explaining my plan to I assume the other mages. I wait patiently. It is completely dark before they reach an agreement and the orc turns back to me.

“I need you to take Jam and I to your adventurers.”

“They’re not far. Dwarf on watch.” Jam hisses.

“Telarin always blocks our attempts at contact, so we need to meet in person. Peacefully.” the orc continues.

I have committed to this plan, so I carefully extricate myself from my hole and begin the slow crawl to the wagon. What should I ask the orc and Jam during the short trip?
>>
No. 1088871 ID: 5ebd37

Ask Jam how the army's treating him. Is he getting enough to eat? Making friends?
>>
No. 1088877 ID: eb0a9c

There's going to be tensions from this haphazard armistice... but that's what we need to feed Jam.
Isn't arbitrage fun?

Warn Jam that the adventurers are your allies, not your minions. They might do something bad if Jam pushes them too far.
>>
No. 1088898 ID: f3171e

>>1088871
I think it's been hours since he came into existence. I think we could try proposing the idea of coliseums to train soldiers, entertain citizens to reduce unrest, and feed Jam with combat and competition.

>>1088877
George certainly won't be happy, but hopefully we've built enough good will with him to accept it.

I'm interested to hear what Telarin has to say. It sounds like she wasn't just a turncoat, but high up enough to have a known disagreement with their leadership.
>>
No. 1088995 ID: 9ea24b
File 171332043435.png - (17.26KB , 500x500 , p89.png )
1088995

“How has existing been in the few hours since we last met?” I ask Jam.

“Quite agreeable. There were many tender organs to eat around my hole. After your warning I made it clear I was not to be the commander’s obedient servant and he promised to respect me. I was told about my predecessor. I listened to your doings with your minions.”

I decide to speak more positively of the adventurers. “Perhaps minions is the wrong term for them. They are quite formidable and it would be wise not to anger them.”

“Apart from the commander’s sister they hold no value. I will respond to resistance.”
>>
No. 1088996 ID: 9ea24b
File 171332045060.png - (15.10KB , 500x500 , p90.png )
1088996

I begin to grow more concerned as we approach the camp. I do not think any of my current allies will be happy with this agreement, and the lord in Pliny will be outraged that I have effectively usurped him. I do not think there is enough good will in the world for George to be content living under his family’s killers.

When I stretch my head over the grass I spot the glow of the fire as it wavers against the side of the wagon. I go ahead of Jam and the orc and make myself known to Flint, who yawns and scratches her beard.

I explain the deal, briefly.

“I don’t want any part of this.” she says. “Once we’re back to Pliny, I’m going to quit the group and go home. I’ll get everyone up and you can tell them what you’ve done.”

How do I approach this delicate situation?
>>
No. 1089003 ID: f3171e

>>1088996
To start with, we should learn more from Telarin about why she left. We should be able to speak more openly about it, this time, with Jam here and not listening in from afar.

We brought Jam here alone, and they still have the box. Right now, she has no reason not to be entirely transparent with you about the full truth of what's going on, and from there we can decide once and for all if we want to trap him or ally with him.
>>
No. 1089083 ID: 9ea24b
File 171340946291.png - (19.08KB , 500x500 , p91.png )
1089083

A good first step is clear communication. Telarin needs to explain her history to everyone and we can decide where to go from there.

I am startled when Jam runs his fingers down my slimy back. He must have grown tired of waiting and approached the camp. The orc coughs in the grass behind me to make his presence known.

There’s a bit of groaning as the party is roused from their slumber. Flint warns them to stay calm and they assemble around the fire clutching their weapons.

I explain the deal again, adding that Telarin has blood relations to the army commander and that she should explain herself.
>>
No. 1089084 ID: 9ea24b
File 171340947844.png - (19.44KB , 500x500 , p92.png )
1089084

Cornered, Telarin goes quiet.

“Well, if you left then that’s a good sign. ” Erogalf says, in what seems to be an attempt to reassure her.

“I’m not a good person.” she mumbles. “I convinced my mentor to tell my brother how to raise a spirit, which is how we ended up with this mess.”

“The ogre shaman?” I ask.

“Yeah. I left because it got to be too much being a healer and dealing with dying soldiers all the time, but I would have gone back if Erogalf hadn’t found me. I put the idea in his head about capturing Icher, which was stupid. I don’t know, we should have stayed far away from the army.”
>>
No. 1089115 ID: f3171e

>>1089084
Agree with her that trying to be a good person is difficult. The church mortals make it sound so easy like the way it is supposed to be and helping people feels good and righteous, but helping everyone is impossible because helping some sometimes requires hurting others. The church hurts others for their all-loving god too so hurting must mean love sometimes, but where do you draw the line between the good of helping and the good of hurting?

We want to prevent the people of Pliny from dying and the army will kill them again if they remain part of Geoun or the king of Geoun will kill them for god because of having a spirit, but a treaty with Vishelt will also hurt George's emotions and it makes Flint look horrified even though it means less people will die right now.

Who does her brother think he is helping by hurting to make Icher and Jam?
>>
No. 1089227 ID: 9ea24b
File 171356620780.png - (15.16KB , 500x500 , p93.png )
1089227

As a known expert on being good, I try to console Telarin. “We are all trying to do what we think is best. In these complicated situations, helping some will cause the harm of others. What matters now is how we move forward with the current circumstances. I have chosen this path because it will protect my people.”

It occurs to me this rationale would apply to the commander as well. He likely thinks he is doing the right thing despite hurting so many.

Telarin rubs her face and sniffs a bit. “Has Jolir agreed to this?”

“Yes. Marcose was skeptical since Pliny has broken their word before in their deal with Icher, but I think everyone would like a break and Jam will be paying close attention to any schemes.” the orc replies.

I am surprised when Telarin stands and begins collecting her spare things from the wagon. Erogalf seems alarmed as well.
>>
No. 1089229 ID: 9ea24b
File 171356622151.png - (18.59KB , 500x500 , p94.png )
1089229

“You’re leaving?” he says, voice cracking.

“I don’t want to use you anymore, Erogalf. I’ve taught you a lot and you can find other party members. Go back to Pliny and get everything sorted before the army arrives to deal with the lord.”

“I didn’t feel like you were using me.” Erogalf mutters.

Smit stays silent and watchful, as is usual for him. Jam wraps his hands around my clitellum, which I tolerate. He squeezes a few times, then follows the orc and Telarin as they walk into the darkness.
>>
No. 1089253 ID: 5ebd37

Remembering that Jam will hear anything you say, time to head back to Pliny. Everyone's had their feelings hurt and they probably want to yell at you, but they'll have to wait till you're all out of earshot.
>>
No. 1089254 ID: f3171e

>>1089229
I think you technically just got your first hug.

It sounds like Telarin is going to try and reconcile with her brother. We should check on her sometime. For now, we return to Pliny, see if the kobolds made it there, and break the awkward news to George.
>>
No. 1089269 ID: 9ea24b
File 171364406180.png - (14.48KB , 500x500 , p95.png )
1089269

The remaining members of the party seem stunned for a moment, but soon go back to bed. It is late and none seem in the mood to start an argument.

“We’ll begin the journey to Pliny tomorrow morning.” Flint tells me, as she seats herself back in front of the fire.

The thought of returning to my well and regaining my powers is very appealing. I will have to be careful about what I say since Jam will always be listening, but I do not have intentions of breaking this deal so I doubt I will be exchanging much sensitive information.

I wonder how the kobold refugees are adjusting to their new home. I hope they are eating lots of rats.
>>
No. 1089270 ID: 9ea24b
File 171364407312.png - (14.73KB , 500x500 , p96.png )
1089270

I dig some more holes for entertainment as the camp cycles through its watch. Flint heats some water for breakfast tea and then I crawl up onto the wagon and we are off.

There are fewer refugees on the return journey, which is a good sign. The horses kick up a good deal of dust on the dry road, which sticks to Flint’s beard and eyelashes.

“Pliny.” Smit pokes his head out from the front of the wagon sometime around noon. “Don’t worry about paying me back for this mission. Give some gold to Wulfa, if you must.”

“Okay Smit. You’re not going to leave Pliny, are you?”

“No. I don’t want trouble though, so don’t seek me out.”
>>
No. 1089271 ID: 5ebd37

Thank him for his help and if he ever needs you he knows where to find you.
>>
No. 1089275 ID: f3171e

Maybe he was trying to get out of the rogue life. Don't mention the chest or his former partner, but apologize for dragging him into this if this is not the sort of thing he wants to do.

>>1089271
Agreed, he knows where to find us if he ever needs help.
>>
No. 1089314 ID: 9ea24b
File 171370594423.png - (11.95KB , 500x500 , p97.png )
1089314

“Thank you for your help Smit. Find me if you ever need aid.”

The goblin nods.

“I am sorry if you did not want to do this kind of work anymore. I did not mean to drag you into it.” I add.

“It’s not that. I don’t want to get between you and your new…partner. Seems like the jealous type.”

He lets the canvas flap fall shut, ending our conversation. I notice that the sick soldier is not anywhere in sight. I did not see him go with Telarin last night which means he is most likely dead.

“What happened to our prisoner?” I ask at large. No one answers.
>>
No. 1089315 ID: 9ea24b
File 171370596867.png - (13.34KB , 500x500 , p98.png )
1089315

I am heartened when we cross the boundary of Pliny’s fields in the afternoon and my magical hearing returns. I pick out the sounds of George, Wulfa, and Jor. They all seem to be well. The kobolds are scattered to the fringes of the intact buildings, and as we approach I see their temporary shelters and smell their waste.

The ground is familiar, but I am not getting much passive mana. My absence was probably not good for the new offering system since I was not around to collect.

Flint stops the wagon in front of their house, which has been taken over by the lord and his servants. Smit slips away while Flint makes her preparations to leave. Erogalf seems dazed and stands in the middle of the street clutching his staff and swaying slightly.

What should I do?
>>
No. 1089325 ID: f2320a

>>1089315
Is smit drained of magic or is he having a nervouse breakdown?
>>
No. 1089338 ID: f3171e

>>1089315
>>1089325
I think Erogalf had feelings for Telarin. He must feel terrible after losing her like that. There's not much we can say to make it better, but we can ask if he needs anything.

Then, George should be the first person we tell. He may want to join Flint when she leaves after he learns what happened, so we should ensure he has time to prepare for that.
>>
No. 1089401 ID: 9ea24b
File 171380710078.png - (13.69KB , 500x500 , p99.png )
1089401

Erogalf seems quite distraught. I nudge his boot to get his attention.

“What’s wrong? Do you miss Telarin? I know this is a stressful time but we are home now and it is okay.”

The wizard sniffles. “My whole party left me. I’m supposed to be the cool old wizard traveling the land fighting evil. That was my dream when I set out from home last year.”

I gaze up at Erogalf. I suppose when he is not wearing a fake beard he looks quite young, though it is difficult to tell with elves.

“Would some mana help?” I offer.

“Yeah.” Erogalf admits. “I’d just use it for a vitality spell and to wash up though.”

If I give Erogalf a boost I will be too small to carry my lonely friend. Should I do it? After this I will go warn George about the Vishelt takeover.
>>
No. 1089416 ID: f3171e

>>1089401
Just ask him to let you stash your lonely friend in the well first, so you don't puke up a corpse in the street.
>>
No. 1089420 ID: 5ebd37

>>1089416
Yeah, plus being small might be good if the lord hears about your deal and you need to lay low.
>>
No. 1089556 ID: 9ea24b
File 171392360568.png - (15.65KB , 500x500 , p100.png )
1089556

“Walk with me to my well. I will deposit my lonely friend so that I do not create a disturbance when I shrink.” I tell Erogalf.

“Thanks Pliny.”

We pass through the alleys that lead to the burnt section of town. I am pleased to see some of the kobolds have made camp around my sophisticated rat habitat. They hold out their hands when I pass and I hurry to retrieve the last of my treasure to distribute among them.

With my lonely friend safely tucked next to Smit’s partner in the depths of my tunnel network, I let Erogalf pull mana from me, then set my path toward George.
>>
No. 1089557 ID: 9ea24b
File 171392361784.png - (14.38KB , 500x500 , p101.png )
1089557

I find him with the same woman as before, cooking dinner in the kitchen of an unfamiliar house. I call for him to come outside and he joins me on the street. His gaze sweeps over my body but he does not comment on my reduced size.

I explain my deal with the army and how they will likely arrive within a few days to depose the lord.

“They are not coming here to raze Pliny, but there will be bloodshed. I do not want you to be harmed. If you wish to avoid the risk you should travel east and then return once it is all settled.” I add.

“But their spirit will stay here because of you. It will never be safe in Pliny.” George stares at me. He reaches for his knife.
>>
No. 1089560 ID: 5ebd37

Possibly, Jam is still new. They might grow to be well adjusted, but just as easily might not. Plus it would be just as unsafe after the army conquered the country.

If he's going to stab you let him, I guess. Not like he can really hurt you, maybe it will make him feel better.
>>
No. 1089562 ID: f3171e

>>1089557
"Jam has only just begun to exist. We will be careful of his nature, but we do not think we should hate him for being born. Geoun believes that we spirits should never be born."

Maybe if we depose the lord before they arrive, that will reduce any bloodshed. Or the wilderness shelters can be used for non-combatants.
>>
No. 1089648 ID: 9ea24b
File 171401291202.png - (18.59KB , 500x500 , p102.png )
1089648

I do not make any effort to defend myself when George grips me with one hand and begins shaving me with long strokes of his knife. He moves with purpose, stripping away my flesh and flicking it away so I cannot easily reincorporate the mass.

“Do not condemn the war spirit so soon, he is young and can be taught to be well-adjusted in mortal society.” I say. “George, please stop this, I do not mean you any harm, this arrangement will ultimately benefit our people.”

He doesn’t respond.

“I could even defeat the lord now so that there is less violence when the army arrives!” I plead.

I wiggle and George tightens his grip. “Go quietly, Pliny.” he growls.

I begin to struggle with more vigor, but given my reduced size I cannot break free. George pins me between his knees and hacks a deep gash in my middle. He is trying to cut me in half!

I still have my shortsword. Should I stab George to force him to let me go or accept my fate? It is hard for me to accept harming George, since he is my valued citizen.
>>
No. 1089656 ID: 5ebd37

Oh, George. Spit in his face and wriggle away.

What is this reaction, George? Did Pliny not help you get revenge on Icher, when your other companions would have denied and used you? Are you really so much of a coward that you'll slaughter someone who trusted you because you know they won't fight back? Will you feel like you accomplished something? You couldn't take down Icher, and you couldn't take down the army, but at least you killed something huh? Complete the army's work and snuff out the spirits of Pliny's citizens for good, but it's easier than going after the actual villains, right?
>>
No. 1089660 ID: f3171e

>>1089648
If you die here, Jam will surely be enraged, and at worst he may generalize that rage at all mortals.
George was given the chance to stop, and he made his choice clear. You need to defend you now. George isn't the type to give up easily, so non-lethal strikes or disarming probably won't cut it. He'd keep going with his fingernails if he had to. If you curve and aim up now, you can go for the throat.
>>
No. 1089663 ID: eb0a9c

Scream. Make sure everyone can see you. If George murders you, everyone will know what he did.
>>
No. 1089716 ID: 9ea24b
File 171409947941.png - (18.51KB , 500x500 , p103.png )
1089716

I do not have time to ponder the finer philosophical points of George targeting me when his real ire is with people and spirits outside of his control, though it takes several valuable seconds to come to this conclusion.

I spit mud in his face. As expected, the smell and inconvenience does not deter him, George merely wipes his cheek on his shoulder. I follow up with a strike that breaks his nose.

George snarls and gets a better grip on my head to hold me still, digging his nails into my empty eyeholes. Warm blood drips onto my back.

There are several people close by, and I attempt to scream to get their attention. Surely they will come save me from being murdered.

“Ah. AH. Eeyeeehh.” I say. It is hard to change my pitch and tone since I do not have vocal chords. The mortals walking along the street avert their eyes from me.

At this point I decide it would be best to stab George, as displeasing as that may be. I try to maneuver myself to point my blade at his throat, but I have become too small and weak. I am going to die and I do not think Jam will appreciate it.
>>
No. 1089717 ID: 9ea24b
File 171409949542.png - (13.63KB , 500x500 , p104.png )
1089717

I still do my best to struggle and make George’s task difficult, if only to give myself more time to listen to the sounds of the city. The squeak of the rats, the crackling fires as people cook their evening meals, the clink of coins and the sharp voices of children.

And the sound of wet feet slapping the ground. Erogalf skids onto the street, hair wet and entirely naked. He’s holding his staff, and he shoots a spell that knocks George over. The human is still holding me, and it takes a harsh blow to the arm for him to finally let go. I flop into a puddle of my own mud and cough up the sword, which has become too large for me to comfortably carry.

“You fucking idiot!” Erogalf shrieks. “They’re going to kill you and anyone you care about in the most horrible, painful way, because you couldn’t fucking keep a low profile!”

I notice he has a communication circle buzzing next to his ear and I distantly hear Telarin telling Jam to be calm.
>>
No. 1089723 ID: df60a9

>>1089716
>The mortals walking along the street avert their eyes from me.
Do your best to remember their faces. In a town of refugees from the war, the choice to turn coats for peace will not be a popular one, however sound the reason. They are not as dangerous as a broken man, but they can still be a danger.

>>1089717
Begin recollecting as many of your materials as you can. If best boy Jam goes on the warpath to avenge this, we will need to assemble anyone still loyal to us to get them into shelters.

The sentiment in me wants to tell George to take his woman and run. A furious George on the loose is a threat, Icher made that mistake already, but if he has something to lose he has something to keep him from coming back.
>>
No. 1089745 ID: f2320a

>>1089723
To avert there eyes to someone beimg murdered in the streets one who has toiled and killed for them someone who has feed them is horrible
>>
No. 1089749 ID: df60a9

>>1089745
You forget that George has also planted, hunted and killed for them, fed them and lived among them. They know him, they trust him, those who live near him likely know his story. And most of all, he is like them, he is one of them.

Pliny is a strange, alien thing, that the church and state have taught them is evil, malevolent, an ill omen. To uneducated peasants, that is the only truth of spirits that they have ever known, and Icher and the army have done nothing to divest them of that notion.

From their perspective, if George decided that Pliny was dangerous, he must have a good reason. Particularly if they overheard any of our surrender to the army that destroyed their lives.

It is okay to recognize that the uneducated mob cannot be trusted, that they may be dangerous, and also not hate them for acting on the flawed information they have.
>>
No. 1089774 ID: 9ea24b
File 171417517036.png - (15.93KB , 500x500 , p105.png )
1089774

I lie still and try to recover as much mass as possible. I am hurt that the passing citizens did not help me, but I understand that they have been taught by the church and superstition that I am something wicked. Also, with their suffering and loss still fresh, they would want to avoid any danger from interfering.

George drops his knife when Erogalf buffets him with another spell. Despite his attempt to kill me, I do not want George to be tortured to death.

“You must leave Pliny as soon as possible.” I tell the human. George holds his sleeve to his bloody face and looks at me with hatred. I am dismayed. It seems I have few willing allies left in Pliny.

Erogalf shivers as a breeze dries the water off his bare body. “Don’t give him a chance to tell the lord about this. I’m going to stay near you until you get somewhere safe, though I’d like to get my clothes.”

I am gaining mass quite slowly. What should I do about the lord?
>>
No. 1089797 ID: df60a9

>>1089774
We lack the strength to defeat the lord and his guards personally, and our known allies are few, which places us in a difficult spot. Erogalf has a point about George being a risk to warn the lord. Sparing George and keeping the lord in the dark are probably mutually exclusive.

Get Erogalf's clothes and try to get into contact with Jor. She's been the one developing the connections here, already skeptical about the church doctrine, and savvy enough to tell who can be trusted. Hopefully Jor, Wolfa (and Tytus) and Smit are still our allies. Maybe the kobolds will be more sympathetic than the humans, as well? They seem to be treated as second class citizens and disliked by the lords.

Smit doesn't want to associate with us too directly in case Jam gets jealous (he has a point, we should be careful who we tell we love them right now since Jam is listening and could see them as competition. His understanding is still very limited and skewed by his nature), so Smit might not want to shelter with us, but we should still extend the invitation through Jor and warn him about the coming unrest.

We will want to get our remaining allies into the woods of Pliny and prepare for potential guerilla warfare against the lord's hunting parties until Jam arrives to take control.
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No. 1089805 ID: 5ebd37

Whatever you do you should get below ground as soon as possible. Try to coordinate with others at the well or other entrances if you can, but remaining above will leave you too vulnerable until you regain mass and mana.
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No. 1089810 ID: df60a9

>>1089797
>>1089805
On second thought, you're right, don't go to the woods. George knows them too well, and he will probably help the lord hunt you instead of flee like we hope. But you are in no condition to finish him off right now, and I would not ask Erogalf to execute the last of his former party in cold blood.

Gather everyone at your well and the surrounding buildings. There are buildings for cover and choke points, and you already have a series of tunnels that you and the kobolds are capable of using. It's also a distinct area we can convey to Telarin and Jam so that the army knows where friendlies are.

And get Erogalf to grab your shortsword and bring it with.
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