Red Spirit Rose
Right then, since people will likely not remember(or look in the actual thread), here is the design for the Yamato-Class Battle Cruiser and Eden-Class Carrier. Also, because I am nice, have a new idea- the Overlord-Class Carrier
Features: The Yamato is a anti-space battle ship. Spacing the cannons out to deal with enemies from any angle and designing the cannons' mountings to focus more on piercing and penetration power, the Yamato would be designed to smack the ever loving crap out of enemy ships. To drive this home, the Yamato gives up it's orbital bombardment array for the ability to mount a Lunar Cannon Class Cannon (or as many as Ed will allow) on the bow of the ship. After all, why keep the big guns at home? The down side is the specialty piercing rounds would do little damage to ground forces and cause reduced splash. Not only that, but due to the position of the guns, not all of them can fire on the planet effectively. Still, in a battleship vs Yamato fight, the Yamato would have the upper hand... with a big stick in it.
Pros: 1.5x efficiency in space combat.
Better ship armor penetration.
Able to mount Lunar Cannon to ship for combat.
Cons: Can only use half the ship's guns for orbital bombardment.
Splash and area damage of the bombardment is reduced.
No nuclear bombardment array.
Simply put, the Eden class would be like a small portable colony by using and modifying the carrier's base design meant for carrying large ammounts of goods and using said space as modular points for buildings. Better climate control, state of the art tech to make it a relatively nice place to live on, and maybe some built in apartments so the crew can live comfortably. I can see this sort of ship hold pretty decent sized buildings or a bit of every type. However, I can also see this thing guzzle gas like a old mini van which would mean any weaponry that uses energy by the buckets or uses alot of space for ammo would be a bad idea. Hell, probably would have a lot less guns too for additional space. It's no planet ship, but it would be better than stuffing a few labs on a couple of ships.
Pros: Designed for the crew to be pretty well cared for so it would likely have a moral boost. Possibly able to deal with larger groups of people without being over crowded.
Modular set up inside so that it can fit various buildings. Not sure how many but likely a good number of mediums or a Large or two.
Cons: Would need gas to move, gas to make power for the buildings, and gas to maintain the living standard. This is NOT a fuel friendly build.
Reduced space to put in more buildings. Got to give and take.
Weaponry would likely be cut back a bit and even then, the reduced space would mean weapons requiring lots of space would be rather unwise to equip.
Overlord- Cruiser Class ship.
Where the Eden is a ship designed for comfort and production, the Overlord is the opposite. Use it's large holds to hold fighters, mobile weapon platforms, and tons of troops for your invasion/boarding needs. This is the sort of ship that does well with robotic... well, EVERYTHING. It's not designed for comfort, mundane storage, or even standard combat. It's a mobile deployment center and it's built for it. Hell, we could likely develope a sort of drop pod for Robotic units(or possibly very strong units) to be rapidly deployed onto the battle site. For the man who loves to rush!
Pros: More Hangers for fighters, mobile weapon platforms, and other such things.
+Designed for rapid release of fighters, and for boarding enemy ships.
+Drop pods for Robots and sturdy units to allow rapid deployment.
Cons: Little space for regular storage.
Not designed for comfort. Will likely annoy and lower moral in civvies.
Space for hangers and boarding zones will likely take up some weapon space.